Rust Wipe StatsWipe forecast
Now 101,834 players 11,857 servers 547 fresh wipes in 3 h

Local forecast

Luna Private Test Server

Offline 69.228.205.189:28015 checked 24d ago

Current conditions

observed 24d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,962
top 71%
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 21:02 UKSun 4 Oct, 20:02 UTC · 24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 510 on average
288/ 325
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
377/ 425
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average
930/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
49/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
971/ 1000
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average
774/ 800

Quick answers

from the figures on this page

About the server

Is Luna Private Test Server online at the moment, and how consistent is its uptime?

Luna Private Test Server is currently offline, with the last sighting 24 days 23 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 4 October 2026.

What location is Luna Private Test Server based in?

For Luna Private Test Server, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 69.228.205.189:28015.

What version of Rust is running on Luna Private Test Server?

Rust network protocol 2634 and build 166652 on Windows is what Luna Private Test Server runs. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

How should you read the tags on Luna Private Test Server?

The server browser reads these tags from Luna Private Test Server: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build: 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Luna Private Test Server?

Luna Private Test Server appears in the following Rust Wipe Stats lists: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which map is in use on Luna Private Test Server?

A procedural map, generated by the game, runs on Luna Private Test Server.

What settings does Luna Private Test Server use, and what rules does it enforce?

No gather rate appears in the name Luna Private Test Server. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. The server browser files it under Community. Valve anti-cheat (VAC) runs on this server.

Wipe days

Which days and times does Luna Private Test Server schedule its wipes for?

Its rhythm cannot be read yet, as too few of Luna Private Test Server's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 24 days 23 hours is how long the current world has been running.

What should you expect from wipe day on Luna Private Test Server?

Its recent wipes drew an average peak of 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.

Population history

How many players does Luna Private Test Server hold?

At this moment Luna Private Test Server is down, having last been seen 24 days 23 hours ago.

What position does Luna Private Test Server hold among Rust servers?

Player hours over the past week put Luna Private Test Server at #15,962, inside the top 71% of all ranked servers.

Getting in

How do you get into Luna Private Test Server?

Open the console in Rust with F1, then type client.connect 69.228.205.189:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build Game build: 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.