Local forecast · NA
4SG 1-Grid Madness 10X
Online NA 70.173.255.80:25010 checked 13m ago
Current conditions
observed 13m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #15,190
- top 68% · #1495 in NA
- Last wipe
- 27d ago
- weekly schedule
- Next wipe
- 14h
- Thu 29 Oct, 18:30 UK · 18:30 UTC
Next wipe
from its schedule tagThursday 29 October, 18:30 UK · 18:30 UTC
in 14h
Its weekly schedule tag · low confidence
Coming wipes
- Thu 29 Oct 18:30 UK · 18:30 UTC 14h
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 14h FW
- Thu 12 Nov 18:30 UK · 18:30 UTC 14d 14h
- Thu 19 Nov 18:30 UK · 18:30 UTC 21d 14h
- Thu 26 Nov 18:30 UK · 18:30 UTC 28d 14h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 14h FW
- Thu 10 Dec 18:30 UK · 18:30 UTC 42d 14h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:30 UK · 18:30 UTC, in 14h. Its weekly schedule tag · low confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 36 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:30 UK FWThu 1 Oct, 18:30 UTC · 27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on 4SG 1-Grid Madness 10X?
Server fps averaged 238 in the last 48 hours; the lowest was 232. The world held as many as 49,782 entities, buildings and deployables included. Memory use reached 3,116 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
Is 4SG 1-Grid Madness 10X online at the moment, and how consistent is its uptime?
As of now, 4SG 1-Grid Madness 10X is online. Going by its reported uptime, the last restart was about 5 days 9 hours ago. In the last 7 full days it stayed up 128 of 168 hours, 76% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is 4SG 1-Grid Madness 10X based in?
In North America is where 4SG 1-Grid Madness 10X lists itself, using its NA tag. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 70.173.255.80:25010.
What version of Rust is running on 4SG 1-Grid Madness 10X?
Rust network protocol 2635 and build 168909 on Linux is what 4SG 1-Grid Madness 10X runs. To join you need the same protocol, and Steam handles the update.
Server tags
How should you read the tags on 4SG 1-Grid Madness 10X?
For the game's server browser, 4SG 1-Grid Madness 10X publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): 50 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^w (Weekly): Wipes come once a week here; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; NA (North America): The server browser puts it under North America. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does 4SG 1-Grid Madness 10X appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include 4SG 1-Grid Madness 10X are: 10x Rust servers, Modded Rust servers and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.
Settings and rules
What map is 4SG 1-Grid Madness 10X on?
4SG 1-Grid Madness 10X runs a procedural map of size 2,500, seed 1337, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.
What settings does 4SG 1-Grid Madness 10X use, and what rules does it enforce?
4SG 1-Grid Madness 10X sets gather at 10x, according to its own name. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe days
On what schedule does 4SG 1-Grid Madness 10X wipe?
The prediction follows its tag, as too few of 4SG 1-Grid Madness 10X's wipes are recorded to confirm the schedule. Expect the next wipe on Thursday 29 October at 18:30 UTC. The world it is running now dates from 27 days 9 hours. Its tags carry a weekly wipe schedule.
What happens on 4SG 1-Grid Madness 10X when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. 36 hours after the latest wipe, the crowd hit its peak.
Population
What sort of population does 4SG 1-Grid Madness 10X carry?
Out of 50 slots, 4SG 1-Grid Madness 10X has 0 filled right now. Across the past week it peaked at 1 and averaged 0 players.
How does 4SG 1-Grid Madness 10X compare with other Rust servers in the rankings?
Seven-day player hours place 4SG 1-Grid Madness 10X at #15,190, inside the top 68% of ranked servers and at #1,495 in North America.
How to join
What steps let you join 4SG 1-Grid Madness 10X?
Open the console in Rust with F1, then type client.connect 70.173.255.80:25010 to join. On this page, Launch Rust does the same through Steam. https://discord.com/invite/4sg is its website.
