Local forecast
Rust Decoder Test - Private LAN
Offline 71.193.134.10:28015 checked 5d ago
Current conditions
observed 5d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,268
- top 68%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is Rust Decoder Test - Private LAN, and is it online now?
Right now Rust Decoder Test - Private LAN is down; the last sighting was 5 days 2 hours ago. In the last 7 full days it stayed up 67 of 168 hours, 40% of the time. On 16 October 2026 it was first recorded by Rust Wipe Stats.
Where does Rust Decoder Test - Private LAN run from?
For Rust Decoder Test - Private LAN, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 71.193.134.10:28015 is its address.
What version of Rust is running on Rust Decoder Test - Private LAN?
Rust network protocol 2634 and build 167781 on Windows is what Rust Decoder Test - Private LAN runs. Steam updates your game for you; the protocol must match to join.
Server tags
Which meaning sits behind each tag on Rust Decoder Test - Private LAN?
For the game's server browser, Rust Decoder Test - Private LAN publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp4 (Max players): It holds 4 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Rust Decoder Test - Private LAN?
The Rust Wipe Stats lists that include Rust Decoder Test - Private LAN are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
Which map is in use on Rust Decoder Test - Private LAN?
The game generates the map on Rust Decoder Test - Private LAN, a procedural one.
What settings does Rust Decoder Test - Private LAN use, and what rules does it enforce?
Gather rate is not given in the name for Rust Decoder Test - Private LAN. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Wipe days
On what schedule does Rust Decoder Test - Private LAN wipe?
The record of Rust Decoder Test - Private LAN's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 13 days 18 hours is how long the current world has been running.
Player counts
What sort of population does Rust Decoder Test - Private LAN carry?
Rust Decoder Test - Private LAN is offline at the moment; the last sighting was 5 days 2 hours ago. The seven-day average stands at 0 players.
What position does Rust Decoder Test - Private LAN hold among Rust servers?
The last seven days of player hours rank Rust Decoder Test - Private LAN at #15,268, in the top 68% of ranked servers.
Join the server
What steps let you join Rust Decoder Test - Private LAN?
Enter client.connect 71.193.134.10:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.