Rust Wipe StatsWipe forecast
Now 102,471 players 11,898 servers 334 fresh wipes in 3 h

Local forecast

Rust Provider Runtime Test - Private LAN

Offline 71.193.134.10:28019 checked 12d ago

Current conditions

observed 12d ago
0 / 2
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,128
top 70%
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 512 on average
343/ 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
452/ 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average
972/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
42/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
979/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
45/ 250

Quick answers

from the figures on this page

About the server

Is Rust Provider Runtime Test - Private LAN online at the moment, and how consistent is its uptime?

Rust Provider Runtime Test - Private LAN is currently offline, with the last sighting 12 days 20 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 16 October 2026.

What location is Rust Provider Runtime Test - Private LAN based in?

For Rust Provider Runtime Test - Private LAN, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 71.193.134.10:28019.

What Rust version is Rust Provider Runtime Test - Private LAN on?

On Rust Provider Runtime Test - Private LAN you will find Rust network protocol 2634 and build 167781, hosted on Windows. To join you need the same protocol, and Steam handles the update.

Lists and tags

Which meaning sits behind each tag on Rust Provider Runtime Test - Private LAN?

These are the tags Rust Provider Runtime Test - Private LAN publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp2 (Max players): Capacity: 2; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry Rust Provider Runtime Test - Private LAN?

The Rust Wipe Stats lists that include Rust Provider Runtime Test - Private LAN are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

Which map is in use on Rust Provider Runtime Test - Private LAN?

The map is procedural, generated by the game on Rust Provider Runtime Test - Private LAN.

What settings does Rust Provider Runtime Test - Private LAN use, and what rules does it enforce?

No gather rate appears in the name Rust Provider Runtime Test - Private LAN. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. You will find it under Community in the server browser. Valve anti-cheat (VAC) runs on this server.

Wipe times

On what schedule does Rust Provider Runtime Test - Private LAN wipe?

Its rhythm cannot be read yet, as too few of Rust Provider Runtime Test - Private LAN's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 13 days 15 hours.

Population

Is Rust Provider Runtime Test - Private LAN busy or quiet?

Rust Provider Runtime Test - Private LAN is offline at the moment; the last sighting was 12 days 20 hours ago.

What position does Rust Provider Runtime Test - Private LAN hold among Rust servers?

Player hours over the past week put Rust Provider Runtime Test - Private LAN at #15,128, inside the top 70% of all ranked servers.

Join the server

How do you get into Rust Provider Runtime Test - Private LAN?

Enter client.connect 71.193.134.10:28019 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp2
Max players Capacity: 2.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs167781
Build Build 167781 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.