Rust Wipe StatsWipe forecast
Now 78,222 players 11,801 servers 109 fresh wipes in 3 h

Local forecast

Hell Yeah PVE+

Online 72.208.115.154:20015 checked 13m ago

monthly wipes moddedoxide

Current conditions

observed 13m ago
0 / 100
players now
Empty H 2 · avg 0 7-day high and average

0% full

7-day average
0
peak 2
Rank
#7,032
top 32%
Last wipe
27d ago
monthly schedule
Next wipe
7d 22h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 22h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 22h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 22h FW

Players

AveragePeak
00.511.5221:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 22h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:19 UK FWThu 1 Oct, 18:19 UTC · 27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average
117/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
33/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 74 on average
265/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 67 on average
145/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average
11/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 58 on average
389/ 1000

Quick answers

from the figures on this page

Server details

Is performance good on Hell Yeah PVE+?

Server fps averaged 96 in the last 48 hours; the lowest was 52. The world held as many as 143,770 entities, buildings and deployables included. Memory use reached 5,183 MB at its peak. Players feel lag when fps drops and the entity count climbs.

Is Hell Yeah PVE+ online at the moment, and how consistent is its uptime?

As of now, Hell Yeah PVE+ is online. Going by its reported uptime, the last restart was about 26 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

What location is Hell Yeah PVE+ based in?

There is no published region for Hell Yeah PVE+. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 72.208.115.154:20015 is its address.

What version of Rust is running on Hell Yeah PVE+?

Rust network protocol 2635 and build 168909 on Linux is what Hell Yeah PVE+ runs. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

What do Hell Yeah PVE+'s tags tell you?

The server browser reads these tags from Hell Yeah PVE+: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): 100 player slots are available; ts100 (Group limit): Team size is capped at 100; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Hell Yeah PVE+?

The Rust Wipe Stats lists that include Hell Yeah PVE+ are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

What map is Hell Yeah PVE+ on?

Hell Yeah PVE+ runs a procedural map of size 4,500, seed 696969, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on Hell Yeah PVE+?

No gather rate appears in the name Hell Yeah PVE+. You can have 100 players in a group. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.

Wipe days

Which days and times does Hell Yeah PVE+ schedule its wipes for?

Hell Yeah PVE+ wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 2 hours is how long the current world has been running. A monthly wipe schedule is set out in its tags.

What should you expect from wipe day on Hell Yeah PVE+?

The average peak across its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak.

Population

Is Hell Yeah PVE+ busy or quiet?

Hell Yeah PVE+ is carrying 0 players at the moment, out of 100 slots. The seven-day average is 0 players, with a peak of 2. At 02:00 UTC it was busiest over the past 48 hours, averaging 2 players.

Where does Hell Yeah PVE+ sit in the rankings?

Player hours over the past week put Hell Yeah PVE+ at #7,032, inside the top 32% of all ranked servers.

Getting in

How do you get into Hell Yeah PVE+?

Enter client.connect 72.208.115.154:20015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp100
Max players 100 player slots are available.
ts100
Group limit Team size is capped at 100.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Build 168909 is installed here.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Wipe schedule

^m
Monthly Wipes follow Facepunch's monthly force wipe.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.