Local forecast
Hell Yeah PVE+
Online 72.208.115.154:20015 checked 13m ago
Current conditions
observed 13m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #7,032
- top 32%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 22h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 22h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 22h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 22h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 22h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:19 UK FWThu 1 Oct, 18:19 UTC · 27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on Hell Yeah PVE+?
Server fps averaged 96 in the last 48 hours; the lowest was 52. The world held as many as 143,770 entities, buildings and deployables included. Memory use reached 5,183 MB at its peak. Players feel lag when fps drops and the entity count climbs.
Is Hell Yeah PVE+ online at the moment, and how consistent is its uptime?
As of now, Hell Yeah PVE+ is online. Going by its reported uptime, the last restart was about 26 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is Hell Yeah PVE+ based in?
There is no published region for Hell Yeah PVE+. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 72.208.115.154:20015 is its address.
What version of Rust is running on Hell Yeah PVE+?
Rust network protocol 2635 and build 168909 on Linux is what Hell Yeah PVE+ runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
What do Hell Yeah PVE+'s tags tell you?
The server browser reads these tags from Hell Yeah PVE+: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): 100 player slots are available; ts100 (Group limit): Team size is capped at 100; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Hell Yeah PVE+?
The Rust Wipe Stats lists that include Hell Yeah PVE+ are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
What map is Hell Yeah PVE+ on?
Hell Yeah PVE+ runs a procedural map of size 4,500, seed 696969, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on Hell Yeah PVE+?
No gather rate appears in the name Hell Yeah PVE+. You can have 100 players in a group. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does Hell Yeah PVE+ schedule its wipes for?
Hell Yeah PVE+ wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 2 hours is how long the current world has been running. A monthly wipe schedule is set out in its tags.
What should you expect from wipe day on Hell Yeah PVE+?
The average peak across its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak.
Population
Is Hell Yeah PVE+ busy or quiet?
Hell Yeah PVE+ is carrying 0 players at the moment, out of 100 slots. The seven-day average is 0 players, with a peak of 2. At 02:00 UTC it was busiest over the past 48 hours, averaging 2 players.
Where does Hell Yeah PVE+ sit in the rankings?
Player hours over the past week put Hell Yeah PVE+ at #7,032, inside the top 32% of all ranked servers.
Getting in
How do you get into Hell Yeah PVE+?
Enter client.connect 72.208.115.154:20015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.
