Local forecast
SIPLAB
Offline 72.225.139.233:28015 checked 15d ago
Current conditions
observed 15d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,236
- top 70%
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is SIPLAB online at the moment, and how consistent is its uptime?
SIPLAB is currently offline, with the last sighting 15 days 4 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 14 October 2026.
In which location does SIPLAB sit?
No region is published by SIPLAB. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 72.225.139.233:28015 is its address.
What Rust version is SIPLAB on?
On SIPLAB you will find Rust network protocol 2634 and build 167781, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Server tags
Which meaning sits behind each tag on SIPLAB?
These are the tags SIPLAB publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does SIPLAB appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include SIPLAB: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and rules
What map is SIPLAB on?
The map is procedural, generated by the game on SIPLAB.
What settings does SIPLAB use, and what rules does it enforce?
Gather rate is not given in the name for SIPLAB. No group setting is published, so the game default of 8 players applies. It plays as survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. Community is its listing in the server browser. This server has VAC switched on.
Wipe schedule
When does SIPLAB wipe?
Its rhythm cannot be read yet, as too few of SIPLAB's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 15 days 4 hours.
Population
Is SIPLAB busy or quiet?
At this moment SIPLAB is down, having last been seen 15 days 4 hours ago.
Where does SIPLAB sit in the rankings?
Ranked #15,236 on seven-day player hours, SIPLAB is in the top 70% of all ranked servers.
Getting in
What do you do to join SIPLAB?
Open the console in Rust with F1, then type client.connect 72.225.139.233:28015 to join. On this page, Launch Rust does the same through Steam.