Local forecast · NA
PRIVATE
Online NA 72.34.60.40:29015 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,268
- top 68% · #1496 in NA
- Last wipe
- 22d ago
- weekly schedule
- Next wipe
- 5d 1h
- Tue 3 Nov, 23:17 UK · 23:17 UTC
Next wipe
from its schedule tagTuesday 3 November, 23:17 UK · 23:17 UTC
in 5d 1h
Its weekly schedule tag · low confidence
Coming wipes
- Tue 3 Nov 23:17 UK · 23:17 UTC 5d 1h
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 21h FW
- Tue 10 Nov 23:17 UK · 23:17 UTC 12d 1h
- Tue 17 Nov 23:17 UK · 23:17 UTC 19d 1h
- Tue 24 Nov 23:17 UK · 23:17 UTC 26d 1h
- Tue 1 Dec 23:17 UK · 23:17 UTC 33d 1h
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 21h FW
- Tue 8 Dec 23:17 UK · 23:17 UTC 40d 1h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 23:17 UK · 23:17 UTC, in 5d 1h. Its weekly schedule tag · low confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 00:17 UKTue 6 Oct, 23:17 UTC · 22d ago | 1 | – | running | 0 |
| Fri 2 Oct, 09:52 UKFri 2 Oct, 08:52 UTC · 27d ago | 0 | – | 4.6 days | 0 |
| Thu 24 Sep, 06:25 UKThu 24 Sep, 05:25 UTC · 35d ago | 1 | halved by day 4 | 8.1 days | 0 |
| Wed 23 Sep, 04:09 UKWed 23 Sep, 03:09 UTC · 36d ago | 1 | – | 1.1 days | 0 |
| Tue 22 Sep, 10:14 UKTue 22 Sep, 09:14 UTC · 37d ago | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does PRIVATE hold a steady performance?
Across the last 48 hours the average was 78 server fps, with a floor of 27. The world held as many as 38,735 entities, buildings and deployables included. The peak memory draw was 4,923 MB. Lag is what players call it when fps is low and entities are piling up.
How reliable is PRIVATE, and is it online now?
As of now, PRIVATE is online. Going by its reported uptime, the last restart was about 5 days 21 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 22 September 2026.
Where does PRIVATE run from?
With its NA tag, PRIVATE lists itself in North America. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 72.34.60.40:29015.
What version of Rust is running on PRIVATE?
On PRIVATE you will find Rust network protocol 2634 and build 166652, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Lists and tags
Which meaning sits behind each tag on PRIVATE?
For the game's server browser, PRIVATE publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): 10 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^w (Weekly): A wipe every week; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; NA (North America): The server browser puts it under North America. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does PRIVATE appear among the Rust Wipe Stats lists and filters?
PRIVATE appears in the following Rust Wipe Stats lists: Modded Rust servers and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Settings and rules
Which map is in use on PRIVATE?
PRIVATE runs a procedural map of size 4,500, seed 1337, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page. Map name, as listed: Custom Map.
What settings does PRIVATE use, and what rules does it enforce?
No gather rate appears in the name PRIVATE. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe days
When does PRIVATE wipe?
The prediction follows its tag, as too few of PRIVATE's wipes are recorded to confirm the schedule. Expect the next wipe on Tuesday 3 November at 23:17 UTC. The world it is running now dates from 22 days 22 hours. Wipes once a week, according to its tags.
What should you expect from wipe day on PRIVATE?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 0 hours in. Half the peak or more lasted to the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 4.
Population
Is PRIVATE busy or quiet?
The live count for PRIVATE: 0 players, with 10 slots in total. The average for the past week is 0 players.
What position does PRIVATE hold among Rust servers?
Player hours over the last seven days rank PRIVATE at #15,268, top 68% overall and #1,496 in North America.
Join the server
What do you do to join PRIVATE?
Open the console in Rust with F1, then type client.connect 72.34.60.40:29015 to join. On this page, Launch Rust does the same through Steam.