Rust Wipe StatsWipe forecast
Now 54,666 players 11,743 servers 133 fresh wipes in 3 h

Local forecast

Private Duo - Tailscale

Offline 73.127.59.246:28015 checked 17d ago

Current conditions

observed 17d ago
3 / 3
players now
Offline H – · avg 0 7-day high and average

100% full

7-day average
0
peak –
Rank
#11,035
top 50%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct10 Oct12 Oct15 Oct18 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average
330/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
220/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average
37/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average
31/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average
55/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average
78/ 200

Quick answers

from the figures on this page

Server facts

How reliable is Private Duo - Tailscale, and is it online now?

Last seen 17 days 3 hours ago, Private Duo - Tailscale is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 4 October 2026.

What location is Private Duo - Tailscale based in?

There is no published region for Private Duo - Tailscale. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 73.127.59.246:28015 is its address.

What Rust version is Private Duo - Tailscale on?

Rust network protocol 2634 and build 166652 on Windows is what Private Duo - Tailscale runs. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

What do Private Duo - Tailscale's tags tell you?

For the game's server browser, Private Duo - Tailscale publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp3 (Max players): 3 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166652 (Build): Game build: 166652; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): No region has been set. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does Private Duo - Tailscale appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include Private Duo - Tailscale are: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which map is in use on Private Duo - Tailscale?

Private Duo - Tailscale runs a procedural map of size 3,000, seed 177013, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on Private Duo - Tailscale?

No gather rate appears in the name Private Duo - Tailscale. The default of 8 players is the group limit here. It plays as survival, gather, build, raid: the standard game. Both PvP and raiding are on. The server browser files it under Community. This server has VAC switched on.

Wipe days

On what schedule does Private Duo - Tailscale wipe?

The record of Private Duo - Tailscale's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 24 days 19 hours.

Population

Is Private Duo - Tailscale busy or quiet?

At this moment Private Duo - Tailscale is down, having last been seen 17 days 3 hours ago.

How does Private Duo - Tailscale compare with other Rust servers in the rankings?

Player hours over the past week put Private Duo - Tailscale at #11,035, inside the top 50% of all ranked servers.

Join the server

What steps let you join Private Duo - Tailscale?

Open the console in Rust with F1, then type client.connect 73.127.59.246:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp3,ptsw,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp3
Max players 3 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs166652
Build Game build: 166652.
ptsw
Networking 'sw' is the network layer in use.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.