Local forecast
MD's Testing Grounds
Offline 73.191.106.243:28015 checked 2d ago
Current conditions
observed 2d agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #12,867
- top 58%
- No wipes
- resets
- 7 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
Next wipe
This server resets its world every few hours (7 new worlds this week), so there is no wipe to forecast.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 00:56 UKTue 27 Oct, 00:56 UTC · 2d ago | – | – | – | 1 |
| Tue 27 Oct, 00:42 UKTue 27 Oct, 00:42 UTC · 2d ago | – | – | – | 1 |
| Mon 26 Oct, 23:32 UKMon 26 Oct, 23:32 UTC · 2d ago | – | – | – | 0 |
| Mon 26 Oct, 23:10 UKMon 26 Oct, 23:10 UTC · 2d ago | – | – | – | 0 |
| Mon 26 Oct, 22:47 UKMon 26 Oct, 22:47 UTC · 2d ago | – | – | – | 0 |
| Mon 26 Oct, 22:43 UKMon 26 Oct, 22:43 UTC · 2d ago | – | – | – | 0 |
| Mon 26 Oct, 22:34 UKMon 26 Oct, 22:34 UTC · 2d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is MD's Testing Grounds online at the moment, and how consistent is its uptime?
MD's Testing Grounds is currently offline, with the last sighting 2 days 9 hours ago. In the last 2 full days it stayed up 3 of 48 hours, 6% of the time. On 26 October 2026 it was first recorded by Rust Wipe Stats.
Where does MD's Testing Grounds run from?
No region is published by MD's Testing Grounds. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 73.191.106.243:28015.
What Rust version is MD's Testing Grounds on?
Rust network protocol 2635 and build 168909 on Windows is what MD's Testing Grounds runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
How should you read the tags on MD's Testing Grounds?
These are the tags MD's Testing Grounds publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does MD's Testing Grounds appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include MD's Testing Grounds are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Rules and settings
Which settings and rules are in force on MD's Testing Grounds?
Gather rate is not given in the name for MD's Testing Grounds. No group setting is published, so the game default of 8 players applies. It plays as survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Carbon are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does MD's Testing Grounds wipe?
None of the resets on MD's Testing Grounds counts as a wipe: it rebuilds the world every few hours and publishes no wipe schedule.
Population history
Is MD's Testing Grounds busy or quiet?
The last time MD's Testing Grounds was seen was 2 days 9 hours ago; it is offline right now. The seven-day average is 0 players, with a peak of 1.
How does MD's Testing Grounds compare with other Rust servers in the rankings?
Ranked #12,867 on seven-day player hours, MD's Testing Grounds is in the top 58% of all ranked servers.
Join the server
What steps let you join MD's Testing Grounds?
Open the console in Rust with F1, then type client.connect 73.191.106.243:28015 to join. On this page, Launch Rust does the same through Steam.