Local forecast · NA
Brutal Island - [Main]
Online NA 73.72.184.35:28015 checked 7m ago
Current conditions
observed 7m agoplayers now
0% full
- 7-day average
- 0
- peak 3
- Rank
- #6,069
- top 27% · #992 in NA
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 7h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
Thursday 5 November, 19:00 UK · 19:00 UTC
in 8d 7h · FW the force wipe
The force wipe
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers, top 53% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 7h. The force wipe
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does Brutal Island - [Main] run?
Across the last 48 hours the average was 8 server fps, with a floor of 5. Buildings, deployables and all else in the world took the entity count to a peak of 103,616. Memory use reached 3,729 MB at its peak. Players feel lag when fps drops and the entity count climbs.
How reliable is Brutal Island - [Main], and is it online now?
You will find Brutal Island - [Main] online at the moment. The uptime it reports puts the last restart about 13 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. It came to Rust Wipe Stats's notice first on 1 October 2026.
Where does Brutal Island - [Main] run from?
The NA tag places Brutal Island - [Main] in North America, as it lists itself. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 73.72.184.35:28015.
What Rust version is Brutal Island - [Main] on?
On Brutal Island - [Main] you will find Rust network protocol 2635 and build 168909, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Lists and tags
How should you read the tags on Brutal Island - [Main]?
The server browser reads these tags from Brutal Island - [Main]: gmrust (Game mode): The mode is plain Rust survival; mp40 (Max players): Capacity: 40; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^y (Carbon): Plugins run through Carbon here; NA (North America): Its place in the server browser is North America. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Brutal Island - [Main] appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Brutal Island - [Main]: Community Rust servers, US Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
Which map is in use on Brutal Island - [Main]?
Brutal Island - [Main] runs a procedural map of size 4,250, seed 1533320502, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does Brutal Island - [Main] use, and what rules does it enforce?
The name of Brutal Island - [Main] says nothing about gather rate. The default of 8 players is the group limit here. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Community in the server browser. Plugin frameworks in use: Carbon. Its own description reads vanilla: facepunch's game as shipped: rates, kits and rules are unchanged. This server has VAC switched on.
Wipe days
When does Brutal Island - [Main] wipe?
the force wipe is what the estimate of Brutal Island - [Main]'s next wipe rests on. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. 26 days 14 hours is how long the current world has been running. A monthly wipe schedule is set out in its tags.
Population history
Is Brutal Island - [Main] busy or quiet?
Out of 40 slots, Brutal Island - [Main] has 0 filled right now. Averaged over seven days: 0 players, peaking at 3. At 18:00 UTC it was busiest over the past 48 hours, averaging 2 players.
Where does Brutal Island - [Main] sit in the rankings?
Player hours over the last seven days rank Brutal Island - [Main] at #6,069, top 27% overall and #992 in North America.
Join the server
How do you get into Brutal Island - [Main]?
Open the console in Rust with F1, then type client.connect 73.72.184.35:28015 to join. On this page, Launch Rust does the same through Steam.
