Rust Wipe StatsWipe forecast
Now 68,729 players 11,758 servers 208 fresh wipes in 3 h

Local forecast

ZombieNET

Online 74.110.198.225:28015 checked 10m ago

Current conditions

observed 10m ago
0 / 500
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,290
top 69%
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

05010015020000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average
122/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
151/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
519/ 575
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
29/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
598/ 650
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average
476/ 525

Quick answers

from the figures on this page

Server facts

Does ZombieNET hold a steady performance?

Its average over the last 48 hours was 129 server fps, and it never dropped below 107. At its peak the world had 121,087 entities, counting buildings, deployables and the rest. Memory use reached 6,759 MB at its peak. Players feel lag when fps drops and the entity count climbs.

How reliable is ZombieNET, and is it online now?

Right now ZombieNET is up and running. Its reported uptime shows a restart about 12 days 2 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 17 October 2026 it was first recorded by Rust Wipe Stats.

In which location does ZombieNET sit?

For ZombieNET, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 74.110.198.225:28015.

What version of Rust is running on ZombieNET?

On ZombieNET you will find Rust network protocol 2634 and build 167781, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

What do ZombieNET's tags tell you?

For the game's server browser, ZombieNET publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp500 (Max players): It holds 500 players; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry ZombieNET?

ZombieNET appears in the following Rust Wipe Stats lists: Community Rust servers and Rust servers with zombies. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

What map is ZombieNET on?

A procedural map of size 4,500 with seed 1337, generated by the game, runs on ZombieNET. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on ZombieNET?

The name of ZombieNET says nothing about gather rate. Groups fall back to the game's default of 8 players. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser files it under Community. Valve anti-cheat (VAC) runs on this server.

Wipe times

When does ZombieNET wipe?

Its rhythm cannot be read yet, as too few of ZombieNET's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 3 hours.

Population history

What sort of population does ZombieNET carry?

Out of 500 slots, ZombieNET has 0 filled right now. Over seven days to now, 0 players on average.

What position does ZombieNET hold among Rust servers?

Player hours over the past week put ZombieNET at #15,290, inside the top 69% of all ranked servers.

Join the server

What steps let you join ZombieNET?

Two ways in: press F1 and enter client.connect 74.110.198.225:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp500
Max players It holds 500 players.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.