Rust Wipe StatsWipe forecast
Now 39,744 players 11,644 servers 75 fresh wipes in 3 h

Local forecast

[US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]

Online 74.208.23.165:28045 checked 10m ago

10x monthly wipes moddedoxide

Current conditions

observed 10m ago
0 / 100
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#7,550
top 34%
Last wipe
26d ago
monthly schedule
Next wipe
8d 16h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 8d 16h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 8d 16h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 36d 16h FW

Players

AveragePeak
00.250.50.75103:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

02040608003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 16h. The force wipe · high confidence

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:42 UK FWThu 1 Oct, 17:42 UTC · 26d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop|Noob Fri NA · groups of 8+ · 10x · monthly · 11 on average
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XRUST.CO US 10x Monthly Solo Only - Skins - Pvp - ORP NA · groups of 8+ · 10x · monthly · 2 on average
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[NA] WOLFPACK.GG 10x [No BPs | Kits | Shop | TP | VIP] NA · groups of 100+ · 10x · monthly · 2 on average
3/ 200
Rust R Us 10x | Kits | Loot+ | Raidable bases | Skill Tree NA · groups of 10+ · 10x · monthly · 1 on average
0/ 100
[US] World War Rust | X1000 | Loot++ | Monthly Wipe NA · groups of 8+ · 1000x · monthly · 2 on average
3/ 100

Quick answers

from the figures on this page

Server facts

Does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] hold a steady performance?

Its average over the last 48 hours was 14 server fps, and it never dropped below 10. The world held as many as 152,611 entities, buildings and deployables included. At most it drew 4,366 MB of memory. Players feel lag when fps drops and the entity count climbs.

Is [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] online at the moment, and how consistent is its uptime?

As of now, [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] is online. The uptime it reports puts the last restart about 15 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

In which location does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] sit?

The name of [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] points to North America, but no region tag is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 74.208.23.165:28045 is its address.

What Rust version is [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] on?

On [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

Which meaning sits behind each tag on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

These are the tags [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

[US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] appears in the following Rust Wipe Stats lists: 10x Rust servers, Modded Rust servers and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.

Rules and settings

What map is [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] on?

The game generates the map on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead], procedural, size 4,500, seed 1337. You can look at it on RustMaps from this page: same size and seed, same map.

Which settings and rules are in force on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

Its name carries the gather figure: 10x on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

Which days and times does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] schedule its wipes for?

[US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running now dates from 26 days 9 hours. Its tags carry a monthly wipe schedule.

What should you expect from wipe day on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

The average peak across its recent wipes was 3 players. Peak numbers on the latest wipe arrived 8 hours after the reset.

Population

How many players does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] hold?

[US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] is carrying 0 players at the moment, out of 100 slots. Across the past week it peaked at 1 and averaged 0 players. At 22:00 UTC it was busiest over the past 48 hours, averaging 1 players.

Where does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] sit in the rankings?

Player hours over the past week put [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] at #7,550, inside the top 34% of all ranked servers.

Getting in

How do you get into [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

Enter client.connect 74.208.23.165:28045 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://web.fluxer.app/invite/LTRumBFX.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes follow Facepunch's monthly force wipe.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.