Rust Wipe StatsWipe forecast
Now 103,453 players 11,891 servers 409 fresh wipes in 3 h

Local forecast · NA

RustyNation.net - Classic Rust

Online NA 74.91.119.65:28015 checked 9m ago

teams off weekly wipes moddedcarbon

Current conditions

observed 9m ago
0 / 100
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,289
top 69% · #1499 in NA
Last wipe
6d ago
weekly schedule
Next wipe
9h
Fri 30 Oct, 04:32 UK · 04:32 UTC

Next wipe

from its schedule tag

Friday 30 October, 04:32 UK · 04:32 UTC

in 9h

–days
–hours
–min
–sec

Its weekly schedule tag · low confidence

Coming wipes

  1. Fri 30 Oct 04:32 UK · 04:32 UTC 9h
  2. Thu 5 Nov 19:00 UK · 19:00 UTC 6d 23h FW
  3. Fri 6 Nov 04:32 UK · 04:32 UTC 7d 9h
  4. Fri 13 Nov 04:32 UK · 04:32 UTC 14d 9h
  5. Fri 20 Nov 04:32 UK · 04:32 UTC 21d 9h
  6. Fri 27 Nov 04:32 UK · 04:32 UTC 28d 9h
  7. Thu 3 Dec 19:00 UK · 19:00 UTC 34d 23h FW
  8. Fri 4 Dec 04:32 UK · 04:32 UTC 35d 9h

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 04:32 UK · 04:32 UTC, in 9h. Its weekly schedule tag · low confidence

6.8 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctFri 9 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 05:32 UKFri 23 Oct, 04:32 UTC · 6d ago 0 – running 0
Fri 9 Oct, 18:37 UKFri 9 Oct, 17:37 UTC · 20d ago 1 halved by day 1 13.5 days 1
Fri 2 Oct, 22:43 UKFri 2 Oct, 21:43 UTC · 26d ago 0 – 6.8 days 0
Mon 21 Sep, 18:50 UKMon 21 Sep, 17:50 UTC · 38d ago 1 halved by day 1 11.2 days 0
Mon 21 Sep, 04:53 UKMon 21 Sep, 03:53 UTC · 38d ago 1 – 0.6 days 0
Sat 19 Sep, 16:58 UKSat 19 Sep, 15:58 UTC · 40d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 27 on average
20/ 100
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average
6/ 150
Rusty Moose |US Main| NA · groups of 12+ · weekly · 250 on average
124/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
134/ 250
Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 208 on average
185/ 250
Rustoria.co - US Mondays NA · groups of 12+ · weekly · 161 on average
115/ 200

Quick answers

from the figures on this page

Server facts

How smoothly does RustyNation.net - Classic Rust run?

Across the last 48 hours the average was 60 server fps, with a floor of 57. The world held as many as 78,952 entities, buildings and deployables included. At most it drew 2,533 MB of memory. A falling fps and a rising entity count show up to players as lag.

How reliable is RustyNation.net - Classic Rust, and is it online now?

Right now RustyNation.net - Classic Rust is up and running. Going by its reported uptime, the last restart was about 7 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 19 September 2026.

What location is RustyNation.net - Classic Rust based in?

The NA tag places RustyNation.net - Classic Rust in North America, as it lists itself. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 74.91.119.65:28015.

What version of Rust is running on RustyNation.net - Classic Rust?

On RustyNation.net - Classic Rust you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.

Server tags

Which meaning sits behind each tag on RustyNation.net - Classic Rust?

The server browser reads these tags from RustyNation.net - Classic Rust: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): 100 player slots are available; ts0 (Group limit): Teams are disabled; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^w (Weekly): Wipes come once a week here; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here; NA (North America): The server browser puts it under North America. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry RustyNation.net - Classic Rust?

These Rust Wipe Stats lists include RustyNation.net - Classic Rust: Modded Rust servers and US Rust servers. Find it on the server list under Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Wipe schedule: Weekly; Last wipe: In the last week.

Settings and rules

What map is RustyNation.net - Classic Rust on?

A procedural map of size 4,000 with seed 1337, generated by the game, runs on RustyNation.net - Classic Rust. The same map comes from the same size and seed, and RustMaps shows it from this page. Map name, as listed: Custom Map.

Which settings and rules are in force on RustyNation.net - Classic Rust?

No gather rate appears in the name RustyNation.net - Classic Rust. Group limits: none published. survival is the game mode, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Carbon. VAC, Valve's anti-cheat, is enabled.

Wipe times

Which days and times does RustyNation.net - Classic Rust schedule its wipes for?

Too few of RustyNation.net - Classic Rust's wipes are on record for the schedule to be confirmed, so its tag guides the prediction. Expect the next wipe on Friday 30 October at 04:32 UTC. The world it is running now dates from 6 days 14 hours. The tags state that it wipes every week.

What should you expect from wipe day on RustyNation.net - Classic Rust?

The average peak across its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 1.

Player counts

What sort of population does RustyNation.net - Classic Rust carry?

RustyNation.net - Classic Rust is carrying 0 players at the moment, out of 100 slots. Over seven days to now, 0 players on average.

How does RustyNation.net - Classic Rust compare with other Rust servers in the rankings?

Seven-day player hours place RustyNation.net - Classic Rust at #15,289, inside the top 69% of ranked servers and at #1,499 in North America.

Join the server

How do you get into RustyNation.net - Classic Rust?

Enter client.connect 74.91.119.65:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://rustynation.net/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,NA,gmvanilla,cs168909,ts0

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players 100 player slots are available.
ts0
Group limit Teams are disabled.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly Wipes come once a week here.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Plugins run through Carbon here.

Region

NA
North America The server browser puts it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.