Rust Wipe StatsWipe forecast
Now 53,688 players 11,669 servers 87 fresh wipes in 3 h

Local forecast

[QC] WILL 2026 PVE

Online 75.154.161.94:28015 checked 9m ago

moddedoxidepve

Current conditions

observed 9m ago
0 / 50
players now
Empty H 2 · avg 0 7-day high and average

0% full

7-day average
0
peak 2
Rank
#5,839
top 26%
Last wipe
13h ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeakWipe
00.511.5210:0019:0004:0014:0023:0008:00Wiped Tue 27 Oct, 19:17 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020010:0019:0004:0014:0023:0008:00Wiped Tue 27 Oct, 19:17 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 11

The first 48 hours of its last wipes

Thu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:17 UKTue 27 Oct, 19:17 UTC · 14h ago – – running 0
Thu 1 Oct, 20:51 UK FWThu 1 Oct, 19:51 UTC · 26d ago 2 halved by day 11 26 days 0
Wed 30 Sep, 00:14 UKTue 29 Sep, 23:14 UTC · 28d ago 2 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 246 on average
94/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 236 on average
169/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 100 on average
34/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average
84/ 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 52 on average
42/ 100
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 52 on average
33/ 300

Quick answers

from the figures on this page

Server facts

Is performance good on [QC] WILL 2026 PVE?

Its average over the last 48 hours was 100 server fps, and it never dropped below 16. At its peak the world had 152,002 entities, counting buildings, deployables and the rest. The peak memory draw was 5,360 MB. A falling fps and a rising entity count show up to players as lag.

How reliable is [QC] WILL 2026 PVE, and is it online now?

As of now, [QC] WILL 2026 PVE is online. The uptime it reports puts the last restart about 8 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

Where does [QC] WILL 2026 PVE run from?

For [QC] WILL 2026 PVE, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 75.154.161.94:28015.

What version of Rust is running on [QC] WILL 2026 PVE?

On [QC] WILL 2026 PVE you will find Rust network protocol 2635 and build 168909, hosted on Windows. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

How should you read the tags on [QC] WILL 2026 PVE?

For the game's server browser, [QC] WILL 2026 PVE publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry [QC] WILL 2026 PVE?

[QC] WILL 2026 PVE appears in the following Rust Wipe Stats lists: Modded Rust servers and Rust PvE servers, live. These filters on the server list will bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Settings and rules

What map is [QC] WILL 2026 PVE on?

[QC] WILL 2026 PVE runs a procedural map of size 5,000, seed 753808557, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page. Map name, as listed: Custom Map.

Which settings and rules are in force on [QC] WILL 2026 PVE?

No gather rate appears in the name [QC] WILL 2026 PVE. The default of 8 players is the group limit here. It plays as pve, no player fighting. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

On what schedule does [QC] WILL 2026 PVE wipe?

There is no next wipe to predict, because [QC] WILL 2026 PVE wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 13 hours is how long the current world has been running.

What happens on [QC] WILL 2026 PVE when wipe day arrives?

Its recent wipes drew an average peak of 2 players. 4 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 0% of its recent wipes. The fall below half came by day 11 when the crowd did not hold.

Population history

How many players does [QC] WILL 2026 PVE hold?

The live count for [QC] WILL 2026 PVE: 0 players, with 50 slots in total. The seven-day average is 0 players, with a peak of 2. The last 48 hours peak at 23:00 UTC, when the average was 1 players.

What position does [QC] WILL 2026 PVE hold among Rust servers?

Ranked #5,839 on seven-day player hours, [QC] WILL 2026 PVE is in the top 26% of all ranked servers.

How to join

How do you get into [QC] WILL 2026 PVE?

Two ways in: press F1 and enter client.connect 75.154.161.94:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE No player-versus-player combat: the world is what threatens you.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.