Local forecast · NA
Flasher's 100x PVE Server
Online NA 75.176.82.104:28015 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 2
- peak 10
- Rank
- #2,035
- top 9% · #310 in NA
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 13h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
Thursday 5 November, 19:00 UK · 19:00 UTC
in 8d 13h · FW the force wipe
The force wipe
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 13h. The force wipe
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does Flasher's 100x PVE Server hold a steady performance?
Across the last 48 hours the average was 76 server fps, with a floor of 41. Buildings, deployables and all else in the world took the entity count to a peak of 157,760. At most it drew 5,971 MB of memory. Players feel lag when fps drops and the entity count climbs.
How reliable is Flasher's 100x PVE Server, and is it online now?
Right now Flasher's 100x PVE Server is up and running. Its reported uptime shows a restart about 23 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 29 September 2026 it was first recorded by Rust Wipe Stats.
Where does Flasher's 100x PVE Server run from?
With its NA tag, Flasher's 100x PVE Server lists itself in North America. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 75.176.82.104:28015 is its address.
What version of Rust is running on Flasher's 100x PVE Server?
On Flasher's 100x PVE Server you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
How should you read the tags on Flasher's 100x PVE Server?
These are the tags Flasher's 100x PVE Server publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): It holds 100 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; NA (North America): You will find it listed in North America. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does Flasher's 100x PVE Server appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Flasher's 100x PVE Server are: Rust servers with a gather rate above 10x, Modded Rust servers, Rust PvE servers, live and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: More than 10x.
Map and rules
Which map is in use on Flasher's 100x PVE Server?
Flasher's 100x PVE Server runs a procedural map of size 4,250, seed 1962257299, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on Flasher's 100x PVE Server?
The name gives 100x gather for Flasher's 100x PVE Server. No group setting is published, so the game default of 8 players applies. This server runs pve, no player fighting. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does Flasher's 100x PVE Server wipe?
The next wipe on Flasher's 100x PVE Server is an estimate, drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current map and world began 26 days 10 hours. A monthly wipe schedule is set out in its tags.
Population
How many players does Flasher's 100x PVE Server hold?
Flasher's 100x PVE Server is carrying 0 players at the moment, out of 100 slots. Across the past week it peaked at 10 and averaged 2 players. Its busiest point in the last 48 hours was 17:00 UTC, averaging 8 players.
How does Flasher's 100x PVE Server compare with other Rust servers in the rankings?
Player hours over the last seven days rank Flasher's 100x PVE Server at #2,035, top 9% overall and #310 in North America.
Getting in
What steps let you join Flasher's 100x PVE Server?
Enter client.connect 75.176.82.104:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.