Local forecast
Atlantis 2.0 (US-East, Testing)
Online 76.26.69.18:28025 checked 13m ago
Current conditions
observed 13m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,289
- top 69%
- Last wipe
- 20d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 01:52 UKFri 9 Oct, 00:52 UTC · 20d ago | 0 | – | running | 0 |
| Tue 15 Sep, 00:46 UKMon 14 Sep, 23:46 UTC · 44d ago | 0 | – | 24 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does Atlantis 2.0 (US-East, Testing) run?
Its average over the last 48 hours was 222 server fps, and it never dropped below 173. Buildings, deployables and all else in the world took the entity count to a peak of 46,129. The peak memory draw was 3,866 MB. Players feel lag when fps drops and the entity count climbs.
How reliable is Atlantis 2.0 (US-East, Testing), and is it online now?
You will find Atlantis 2.0 (US-East, Testing) online at the moment. Going by its reported uptime, the last restart was about 21 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
In which location does Atlantis 2.0 (US-East, Testing) sit?
The name of Atlantis 2.0 (US-East, Testing) points to North America, but no region tag is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 76.26.69.18:28025.
What version of Rust is running on Atlantis 2.0 (US-East, Testing)?
On Atlantis 2.0 (US-East, Testing) you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Lists and tags
Which meaning sits behind each tag on Atlantis 2.0 (US-East, Testing)?
These are the tags Atlantis 2.0 (US-East, Testing) publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): It holds 5 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Atlantis 2.0 (US-East, Testing) appear among the Rust Wipe Stats lists and filters?
Atlantis 2.0 (US-East, Testing) appears in the following Rust Wipe Stats lists: Modded Rust servers and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
What map is Atlantis 2.0 (US-East, Testing) on?
The game generates the map on Atlantis 2.0 (US-East, Testing), procedural, size 3,000, seed 6645. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does Atlantis 2.0 (US-East, Testing) use, and what rules does it enforce?
Gather rate is not given in the name for Atlantis 2.0 (US-East, Testing). The default of 8 players is the group limit here. It plays as survival, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe days
Which days and times does Atlantis 2.0 (US-East, Testing) schedule its wipes for?
The record of Atlantis 2.0 (US-East, Testing)'s wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 20 days 18 hours.
What happens on Atlantis 2.0 (US-East, Testing) when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Population
How many players does Atlantis 2.0 (US-East, Testing) hold?
The live count for Atlantis 2.0 (US-East, Testing): 0 players, with 5 slots in total. The average for the past week is 0 players.
What position does Atlantis 2.0 (US-East, Testing) hold among Rust servers?
The last seven days of player hours rank Atlantis 2.0 (US-East, Testing) at #15,289, in the top 69% of ranked servers.
Getting in
What steps let you join Atlantis 2.0 (US-East, Testing)?
Open the console in Rust with F1, then type client.connect 76.26.69.18:28025 to join. On this page, Launch Rust does the same through Steam.