Local forecast
Cave Test Server
Offline 76.34.138.108:28015 checked 6d ago
Current conditions
observed 6d agoplayers now
0% full
- 7-day average
- 1
- peak 1
- Rank
- #10,099
- top 45%
- No wipes
- resets
- 9 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
Next wipe
This server resets its world every few hours (9 new worlds this week), so there is no wipe to forecast.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 04:22 UKFri 23 Oct, 03:22 UTC · 6d ago | – | – | – | 1 |
| Fri 23 Oct, 04:15 UKFri 23 Oct, 03:15 UTC · 6d ago | – | – | – | 1 |
| Fri 23 Oct, 03:49 UKFri 23 Oct, 02:49 UTC · 6d ago | – | – | – | 1 |
| Fri 23 Oct, 03:33 UKFri 23 Oct, 02:33 UTC · 6d ago | – | – | – | 0 |
| Fri 23 Oct, 03:24 UKFri 23 Oct, 02:24 UTC · 6d ago | – | – | – | 0 |
| Fri 23 Oct, 03:00 UKFri 23 Oct, 02:00 UTC · 6d ago | – | – | – | 0 |
| Fri 23 Oct, 02:51 UKFri 23 Oct, 01:51 UTC · 6d ago | – | – | – | 1 |
| Fri 23 Oct, 02:47 UKFri 23 Oct, 01:47 UTC · 6d ago | – | – | – | 1 |
| Fri 23 Oct, 02:36 UKFri 23 Oct, 01:36 UTC · 6d ago | – | – | – | 0 |
| Wed 21 Oct, 05:58 UKWed 21 Oct, 04:58 UTC · 8d ago | – | – | – | 0 |
| Wed 21 Oct, 05:53 UKWed 21 Oct, 04:53 UTC · 8d ago | – | – | – | 1 |
| Wed 21 Oct, 05:36 UKWed 21 Oct, 04:36 UTC · 8d ago | – | – | – | 0 |
| Tue 20 Oct, 03:55 UKTue 20 Oct, 02:55 UTC · 9d ago | – | – | – | 1 |
| Tue 20 Oct, 03:39 UKTue 20 Oct, 02:39 UTC · 9d ago | – | – | – | 0 |
| Tue 20 Oct, 03:32 UKTue 20 Oct, 02:32 UTC · 9d ago | – | – | – | 1 |
| Tue 20 Oct, 03:09 UKTue 20 Oct, 02:09 UTC · 9d ago | – | – | – | 1 |
| Tue 20 Oct, 02:57 UKTue 20 Oct, 01:57 UTC · 9d ago | – | – | – | 1 |
| Tue 20 Oct, 02:40 UKTue 20 Oct, 01:40 UTC · 9d ago | – | – | – | 1 |
| Mon 19 Oct, 08:03 UKMon 19 Oct, 07:03 UTC · 10d ago | – | – | – | 0 |
| Mon 19 Oct, 07:56 UKMon 19 Oct, 06:56 UTC · 10d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is Cave Test Server online at the moment, and how consistent is its uptime?
Cave Test Server is currently offline, with the last sighting 6 days 16 hours ago. In the last 7 full days it stayed up 5 of 168 hours, 3% of the time. On 4 October 2026 it was first recorded by Rust Wipe Stats.
Where does Cave Test Server run from?
No region is published by Cave Test Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 76.34.138.108:28015.
What Rust version is Cave Test Server on?
On Cave Test Server you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Server tags
Which meaning sits behind each tag on Cave Test Server?
The server browser reads these tags from Cave Test Server: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Cave Test Server appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Cave Test Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
What settings does Cave Test Server use, and what rules does it enforce?
Gather rate is not given in the name for Cave Test Server. No group setting is published, so the game default of 8 players applies. survival is the game mode, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe times
On what schedule does Cave Test Server wipe?
None of the resets on Cave Test Server counts as a wipe: it rebuilds the world every few hours and publishes no wipe schedule.
Population
What sort of population does Cave Test Server carry?
Cave Test Server is offline at the moment; the last sighting was 6 days 16 hours ago. Averaged over seven days: 1 players, peaking at 1.
What position does Cave Test Server hold among Rust servers?
Player hours over the past week put Cave Test Server at #10,099, inside the top 45% of all ranked servers.
Getting in
What do you do to join Cave Test Server?
Enter client.connect 76.34.138.108:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.