Local forecast
Dev Server
Offline 77.169.229.66:28015 checked 11h ago
Current conditions
observed 11h agoplayers now
0% full
- 7-day average
- 1
- peak 1
- Rank
- #8,564
- top 38%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 13:50 UKSat 24 Oct, 12:50 UTC · 5d ago | 1 | – | running | 0 |
| Sun 18 Oct, 11:41 UKSun 18 Oct, 10:41 UTC · 11d ago | 1 | held half | 6.1 days | 1 |
| Wed 14 Oct, 15:32 UKWed 14 Oct, 14:32 UTC · 15d ago | 1 | halved by day 1 | 3.8 days | 0 |
| Sun 11 Oct, 08:33 UKSun 11 Oct, 07:33 UTC · 18d ago | 1 | held half | 3.3 days | 1 |
| Sun 4 Oct, 20:16 UKSun 4 Oct, 19:16 UTC · 24d ago | 1 | halved by day 4 | 6.5 days | 0 |
| Thu 1 Oct, 19:26 UK FWThu 1 Oct, 18:26 UTC · 27d ago | 1 | held half | 3 days | 1 |
| Sat 26 Sep, 19:38 UKSat 26 Sep, 18:38 UTC · 32d ago | 1 | held half | 5 days | 1 |
| Thu 24 Sep, 19:57 UKThu 24 Sep, 18:57 UTC · 34d ago | 1 | held half | 2 days | 0 |
| Tue 15 Sep, 19:20 UKTue 15 Sep, 18:20 UTC · 43d ago | 1 | – | 9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is Dev Server online at the moment, and how consistent is its uptime?
Right now Dev Server is down; the last sighting was 11 hours ago. It was up for 15 of 168 hours across the last 7 full days, 9% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
In which location does Dev Server sit?
No region is published by Dev Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 77.169.229.66:28015.
What version of Rust is running on Dev Server?
Rust network protocol 2635 and build 168909 on Windows is what Dev Server runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
How should you read the tags on Dev Server?
These are the tags Dev Server publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Dev Server?
The Rust Wipe Stats lists that include Dev Server are: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
What map is Dev Server on?
The map is procedural, generated by the game on Dev Server.
What settings does Dev Server use, and what rules does it enforce?
Gather rate is not given in the name for Dev Server. The default of 8 players is the group limit here. This server runs survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does Dev Server wipe?
There is no next wipe to predict, because Dev Server wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 5 days 3 hours.
What happens on Dev Server when wipe day arrives?
The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 1 hours in. Half the peak or more lasted to the next wipe in 60% of its recent wipes. When it did not hold, the crowd dropped under half by day 2.5.
Population
How many players does Dev Server hold?
Dev Server is offline at the moment; the last sighting was 11 hours ago. Across the past week it peaked at 1 and averaged 1 players. Its busiest point in the last 48 hours was 01:00 UTC, averaging 1 players.
How does Dev Server compare with other Rust servers in the rankings?
Player hours over the past week put Dev Server at #8,564, inside the top 38% of all ranked servers.
Join the server
What steps let you join Dev Server?
Enter client.connect 77.169.229.66:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.