Rust Wipe StatsWipe forecast
Now 64,636 players 11,756 servers 196 fresh wipes in 3 h

Local forecast

RadarTest

Offline 77.20.252.163:28015 checked 35d ago

Current conditions

observed 35d ago
1 / 10
players now
Offline H – · avg 0 7-day high and average

10% full

7-day average
0
peak –
Rank
#14,393
top 66%
Last wipe
52d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 6 Sep, 12:57 UKSun 6 Sep, 11:57 UTC · 52d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average
481/ 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
402/ 375
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
55/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
44/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
50/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average
158/ 200

Quick answers

from the figures on this page

Server facts

How reliable is RadarTest, and is it online now?

Right now RadarTest is down; the last sighting was 35 days 12 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 14 September 2026.

In which location does RadarTest sit?

There is no published region for RadarTest. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 77.20.252.163:28015.

What version of Rust is running on RadarTest?

Rust network protocol 2633 and build 162929 on Windows is what RadarTest runs. To join you need the same protocol, and Steam handles the update.

Lists and tags

How should you read the tags on RadarTest?

For the game's server browser, RadarTest publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): It runs game build 162929; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does RadarTest appear among the Rust Wipe Stats lists and filters?

RadarTest appears in the following Rust Wipe Stats lists: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

What map is RadarTest on?

The game generates the map on RadarTest, a procedural one.

What settings does RadarTest use, and what rules does it enforce?

No gather rate appears in the name RadarTest. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Wipe times

When does RadarTest wipe?

The record of RadarTest's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 52 days 23 hours.

Player counts

How many players does RadarTest hold?

At this moment RadarTest is down, having last been seen 35 days 12 hours ago.

Where does RadarTest sit in the rankings?

Ranked #14,393 on seven-day player hours, RadarTest is in the top 66% of all ranked servers.

Getting in

What steps let you join RadarTest?

Two ways in: press F1 and enter client.connect 77.20.252.163:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs162929
Build It runs game build 162929.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.