Rust Wipe StatsWipe forecast
Now 97,865 players 11,882 servers 398 fresh wipes in 3 h

Local forecast

My Devblog 266 Server

Offline 77.40.85.152:28015 checked 34d ago

Current conditions

observed 34d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,810
top 71%
Last wipe
34d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
404/ 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
458/ 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average
971/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
59/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
987/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average
27/ 250

Quick answers

from the figures on this page

Server details

Is My Devblog 266 Server online at the moment, and how consistent is its uptime?

My Devblog 266 Server is currently offline, with the last sighting 34 days 23 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 24 September 2026 it was first recorded by Rust Wipe Stats.

In which location does My Devblog 266 Server sit?

For My Devblog 266 Server, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 77.40.85.152:28015.

What Rust version is My Devblog 266 Server on?

On My Devblog 266 Server you will find Rust network protocol 2377, hosted on Windows. To join you need the same protocol, and Steam handles the update.

Lists and tags

Which meaning sits behind each tag on My Devblog 266 Server?

These are the tags My Devblog 266 Server publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): Capacity: 10; v2377 (Protocol): Game protocol 2377 applies; match it to join; ptrak (Networking): RakNet is the network layer, as standard for the game; h7d1d47ec (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it; stok (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry My Devblog 266 Server?

My Devblog 266 Server appears in the following Rust Wipe Stats lists: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all.

Rules and settings

Which map is in use on My Devblog 266 Server?

A procedural map, generated by the game, runs on My Devblog 266 Server.

What settings does My Devblog 266 Server use, and what rules does it enforce?

The name of My Devblog 266 Server says nothing about gather rate. No group limit is given. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

On what schedule does My Devblog 266 Server wipe?

The record of My Devblog 266 Server's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 34 days 23 hours is how long the current world has been running.

Population

How many players does My Devblog 266 Server hold?

My Devblog 266 Server is offline at the moment; the last sighting was 34 days 23 hours ago.

What position does My Devblog 266 Server hold among Rust servers?

Player hours over the past week put My Devblog 266 Server at #15,810, inside the top 71% of all ranked servers.

Join the server

What do you do to join My Devblog 266 Server?

Open the console in Rust with F1, then type client.connect 77.40.85.152:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp10,ptrak,v2377,h7d1d47ec,stok,gmrust

Game

gmrust
Game mode The mode is plain Rust survival.
mp10
Max players Capacity: 10.
v2377
Protocol Game protocol 2377 applies; match it to join.
ptrak
Networking RakNet is the network layer, as standard for the game.

Other

h7d1d47ec
Custom tag Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it.
stok
Custom tag Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.