Local forecast
Local Rust Custom Map Test
Offline 77.73.135.51:28015 checked 45d ago
Current conditions
observed 45d agoplayers now
20% full
- 7-day average
- 0
- peak –
- Rank
- –
- score 0
- Last wipe
- 46d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is Local Rust Custom Map Test online at the moment, and how consistent is its uptime?
Right now Local Rust Custom Map Test is down; the last sighting was 45 days 14 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
Where does Local Rust Custom Map Test run from?
For Local Rust Custom Map Test, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 77.73.135.51:28015 is its address.
What Rust version is Local Rust Custom Map Test on?
On Local Rust Custom Map Test you will find Rust network protocol 2633 and build 162929, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Lists and tags
How should you read the tags on Local Rust Custom Map Test?
The server browser reads these tags from Local Rust Custom Map Test: gmrust (Game mode): Standard survival, the Rust way; mp5 (Max players): Capacity: 5; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): Build 162929 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Local Rust Custom Map Test?
The Rust Wipe Stats lists that include Local Rust Custom Map Test are: Modded Rust servers and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which settings and rules are in force on Local Rust Custom Map Test?
The name of Local Rust Custom Map Test says nothing about gather rate. Groups fall back to the game's default of 8 players. It plays as pve, no player fighting. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe days
Which days and times does Local Rust Custom Map Test schedule its wipes for?
The record of Local Rust Custom Map Test's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 46 days 16 hours is how long the current world has been running.
Population
What sort of population does Local Rust Custom Map Test carry?
At this moment Local Rust Custom Map Test is down, having last been seen 45 days 14 hours ago.
Getting in
How do you get into Local Rust Custom Map Test?
Enter client.connect 77.73.135.51:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.