Local forecast · EU
Koeke's Gameserver
Offline EU 78.24.120.14:28015 checked 14h ago
Current conditions
observed 14h agoplayers now
0% full
- 7-day average
- 0
- peak 4
- Rank
- #7,486
- top 34% · #2039 in EU
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 21:00 UKMon 5 Oct, 20:00 UTC · 23d ago | 3 | – | running | 1 |
| Sun 4 Oct, 11:08 UKSun 4 Oct, 10:08 UTC · 24d ago | 2 | – | 1.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does Koeke's Gameserver hold a steady performance?
Across the last 48 hours the average was 130 server fps, with a floor of 68. The world held as many as 50,827 entities, buildings and deployables included. The peak memory draw was 2,347 MB. Players feel lag when fps drops and the entity count climbs.
How reliable is Koeke's Gameserver, and is it online now?
Right now Koeke's Gameserver is down; the last sighting was 14 hours ago. Its reported uptime shows a restart about 15 hours ago. In the last 7 full days it stayed up 115 of 168 hours, 68% of the time. It came to Rust Wipe Stats's notice first on 4 October 2026.
What location is Koeke's Gameserver based in?
In Europe is where Koeke's Gameserver lists itself, using its EU tag. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 78.24.120.14:28015 is its address.
What version of Rust is running on Koeke's Gameserver?
On Koeke's Gameserver you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
What do Koeke's Gameserver's tags tell you?
For the game's server browser, Koeke's Gameserver publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; EU (Europe): You will find it listed in Europe. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Koeke's Gameserver?
These Rust Wipe Stats lists include Koeke's Gameserver: Community Rust servers and Rust servers in Europe. Find it on the server list under Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
What map is Koeke's Gameserver on?
A procedural map of size 3,000 with seed 1998348663, generated by the game, runs on Koeke's Gameserver. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does Koeke's Gameserver use, and what rules does it enforce?
The name of Koeke's Gameserver says nothing about gather rate. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Community in the server browser. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
On what schedule does Koeke's Gameserver wipe?
Its rhythm cannot be read yet, as too few of Koeke's Gameserver's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 23 days 7 hours.
What should you expect from wipe day on Koeke's Gameserver?
Its recent wipes drew an average peak of 2 players. Peak numbers on the latest wipe arrived 23 hours after the reset.
Population history
What sort of population does Koeke's Gameserver carry?
Koeke's Gameserver is offline at the moment; the last sighting was 14 hours ago. Averaged over seven days: 0 players, peaking at 4. Its busiest point in the last 48 hours was 11:00 UTC, averaging 0 players.
What position does Koeke's Gameserver hold among Rust servers?
Player hours over the last seven days rank Koeke's Gameserver at #7,486, top 34% overall and #2,039 in Europe.
How to join
What steps let you join Koeke's Gameserver?
Two ways in: press F1 and enter client.connect 78.24.120.14:28015, or join from this page with Launch Rust, which opens Steam and connects you. https://www.kleemans.org/ is its website.