Local forecast
CRYMAP_TEST
Online 78.24.41.96:28025 checked 13m ago
Current conditions
observed 13m agoplayers now
0% full
- 7-day average
- 1
- peak 5
- Rank
- #4,332
- top 19%
- Last wipe
- 1d ago
- biweekly schedule
- Next wipe
- 7d 4h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
from its schedule tagThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 4h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 4h FW
- Tue 10 Nov 22:55 UK · 22:55 UTC 12d 8h
- Tue 24 Nov 22:55 UK · 22:55 UTC 26d 8h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 4h FW
- Tue 8 Dec 22:55 UK · 22:55 UTC 40d 8h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 4h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 22:55 UKTue 27 Oct, 22:55 UTC · 1d ago | – | – | running | 3 |
| Sun 18 Oct, 13:14 UKSun 18 Oct, 12:14 UTC · 11d ago | 2 | halved by day 5 | 9.4 days | 0 |
| Wed 14 Oct, 23:19 UKWed 14 Oct, 22:19 UTC · 14d ago | 3 | halved by day 1 | 3.6 days | 0 |
| Thu 8 Oct, 19:48 UKThu 8 Oct, 18:48 UTC · 20d ago | 3 | held half | 6.1 days | 2 |
| Tue 6 Oct, 23:30 UKTue 6 Oct, 22:30 UTC · 22d ago | 3 | – | 1.8 days | 0 |
| Sat 3 Oct, 20:27 UKSat 3 Oct, 19:27 UTC · 25d ago | 1 | held half | 3.1 days | 1 |
| Thu 1 Oct, 18:57 UK FWThu 1 Oct, 17:57 UTC · 27d ago | 3 | held half | 2.1 days | 2 |
| Wed 30 Sep, 21:18 UKWed 30 Sep, 20:18 UTC · 28d ago | 3 | – | 0.9 days | 3 |
| Fri 18 Sep, 10:06 UKFri 18 Sep, 09:06 UTC · 41d ago | 3 | halved by day 1 | 12.5 days | 2 |
| Mon 14 Sep, 19:17 UKMon 14 Sep, 18:17 UTC · 44d ago | 3 | halved by day 1 | 3.6 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does CRYMAP_TEST hold a steady performance?
Across the last 48 hours the average was 191 server fps, with a floor of 182. Buildings, deployables and all else in the world took the entity count to a peak of 30,648. At most it drew 2,515 MB of memory. Lag is what players call it when fps is low and entities are piling up.
How reliable is CRYMAP_TEST, and is it online now?
You will find CRYMAP_TEST online at the moment. The uptime it reports puts the last restart about 38 hours ago. It was up for 125 of 168 hours across the last 7 full days, 74% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
Where does CRYMAP_TEST run from?
No region is published by CRYMAP_TEST. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 78.24.41.96:28025 is its address.
What version of Rust is running on CRYMAP_TEST?
On CRYMAP_TEST you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
Which meaning sits behind each tag on CRYMAP_TEST?
The server browser reads these tags from CRYMAP_TEST: gmrust (Game mode): Standard survival, the Rust way; mp20 (Max players): It holds 20 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^b (Biweekly): The cycle is two weeks between wipes; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^c (Creative): No gathering is needed; build freely in this sandbox; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does CRYMAP_TEST appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include CRYMAP_TEST are: Modded Rust servers, Rust build and creative servers and Rust servers tagged creative. These filters on the server list will bring it up: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Rules and settings
What map is CRYMAP_TEST on?
A procedural map of size 2,500 with seed 1337, generated by the game, runs on CRYMAP_TEST. The same map comes from the same size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.
Which settings and rules are in force on CRYMAP_TEST?
No gather rate appears in the name CRYMAP_TEST. The default of 8 players is the group limit here. build & creative is the game mode, building in a sandbox, no gathering needed. You will find it under Modded, with plugins or settings changing the game. Carbon are the plugin frameworks it runs. It describes itself as vanilla, meaning nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. Valve anti-cheat (VAC) runs on this server.
Wipe times
When does CRYMAP_TEST wipe?
The prediction follows its tag, as too few of CRYMAP_TEST's wipes are recorded to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running now dates from 39 hours. A fortnightly wipe schedule appears in its tags.
What happens on CRYMAP_TEST when wipe day arrives?
The average peak across its recent wipes was 3 players. 25 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 50% of its recent wipes. The fall below half came by day 3 when the crowd did not hold.
Population
Is CRYMAP_TEST busy or quiet?
CRYMAP_TEST is carrying 0 players at the moment, out of 20 slots. Across the past week it peaked at 5 and averaged 1 players. Its busiest point in the last 48 hours was 16:00 UTC, averaging 3 players.
Where does CRYMAP_TEST sit in the rankings?
Player hours over the past week put CRYMAP_TEST at #4,332, inside the top 19% of all ranked servers.
Join the server
What do you do to join CRYMAP_TEST?
Enter client.connect 78.24.41.96:28025 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.