Local forecast
Vanilla PvE, but...
Online 78.29.13.139:28015 checked 11m ago
Current conditions
observed 11m agoplayers now
- 7-day average
- 1
- peak 7
- Rank
- #3,106
- top 14%
- Last wipe
- 32m ago
- biweekly schedule
- Next wipe
- 7d 2h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
from its schedule tagThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 2h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 2h FW
- Thu 12 Nov 16:18 UK · 16:18 UTC 13d 23h
- Thu 26 Nov 16:18 UK · 16:18 UTC 27d 23h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 2h FW
- Thu 10 Dec 16:18 UK · 16:18 UTC 41d 23h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 2h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 47 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 16:18 UKThu 29 Oct, 16:18 UTC · 32m ago | – | – | running | 1 |
| Thu 15 Oct, 17:45 UKThu 15 Oct, 16:45 UTC · 14d ago | 11 | – | – | 0 |
| Thu 1 Oct, 18:48 UK FWThu 1 Oct, 17:48 UTC · 27d ago | 9+1 queue | halved by day 4 | 14 days | 0 |
| Mon 21 Sep, 18:51 UKMon 21 Sep, 17:51 UTC · 37d ago | 10 | halved by day 3 | 10 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does Vanilla PvE, but... hold a steady performance?
Its average over the last 48 hours was 119 server fps, and it never dropped below 79. Buildings, deployables and all else in the world took the entity count to a peak of 137,863. The peak memory draw was 4,196 MB. Players feel lag when fps drops and the entity count climbs.
Is Vanilla PvE, but... online at the moment, and how consistent is its uptime?
You will find Vanilla PvE, but... online at the moment. Its reported uptime shows a restart about 5 hours ago. It was up for 162 of 168 hours across the last 7 full days, 96% of the time. On 21 September 2026 it was first recorded by Rust Wipe Stats.
Where does Vanilla PvE, but... run from?
For Vanilla PvE, but..., no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 78.29.13.139:28015 is its address.
What Rust version is Vanilla PvE, but... on?
Rust network protocol 2635 and build 168909 on Windows is what Vanilla PvE, but... runs. To join you need the same protocol, and Steam handles the update.
Server tags
What do Vanilla PvE, but...'s tags tell you?
For the game's server browser, Vanilla PvE, but... publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): It holds 0 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Vanilla PvE, but... appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Vanilla PvE, but...: Modded Rust servers and Rust PvE servers, live. Find it on the server list under Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Map and rules
Which map is in use on Vanilla PvE, but...?
A procedural map of size 4,500 with seed 27051999, generated by the game, runs on Vanilla PvE, but.... From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does Vanilla PvE, but... use, and what rules does it enforce?
The name of Vanilla PvE, but... says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs pve, no player fighting. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe times
Which days and times does Vanilla PvE, but... schedule its wipes for?
The prediction follows its tag, as too few of Vanilla PvE, but...'s wipes are recorded to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 32 minutes is how long the current world has been running. Its tags list a wipe every two weeks.
What should you expect from wipe day on Vanilla PvE, but...?
The average peak across its recent wipes was 10 players. The crowd on the latest wipe reached its high 47 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 3.5.
Population history
Is Vanilla PvE, but... busy or quiet?
Players on Vanilla PvE, but... right now: 3. The seven-day average is 1 players, with a peak of 7. The last 48 hours peak at 09:00 UTC, when the average was 3 players.
Where does Vanilla PvE, but... sit in the rankings?
The last seven days of player hours rank Vanilla PvE, but... at #3,106, in the top 14% of ranked servers.
Getting in
How do you get into Vanilla PvE, but...?
Enter client.connect 78.29.13.139:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/khgSbbBgEW.
