Local forecast
Classic|No mods[Viking]
Online 78.29.14.210:28015 checked 12m ago
Current conditions
observed 12m agoplayers now
3% full
- 7-day average
- 2
- peak 11
- Rank
- #2,034
- top 9%
- Last wipe
- 6d ago
- biweekly schedule
- Next wipe
- 6d 20h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
from its schedule tagThursday 5 November, 19:00 UK · 19:00 UTC
in 6d 20h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 20h FW
- Fri 6 Nov 06:25 UK · 06:25 UTC 7d 7h
- Fri 20 Nov 06:25 UK · 06:25 UTC 21d 7h
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 20h FW
- Fri 4 Dec 06:25 UK · 06:25 UTC 35d 7h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 20h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 28 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 07:25 UKFri 23 Oct, 06:25 UTC · 6d ago | 7 | – | running | 0 |
| Fri 16 Oct, 00:09 UKThu 15 Oct, 23:09 UTC · 13d ago | 7 | held half | 7.3 days | 0 |
| Fri 2 Oct, 00:18 UK FWThu 1 Oct, 23:18 UTC · 27d ago | 8 | halved by day 11 | 14 days | 0 |
| Fri 18 Sep, 00:15 UKThu 17 Sep, 23:15 UTC · 41d ago | 5 | halved by day 6 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does Classic|No mods[Viking] run?
Its average over the last 48 hours was 87 server fps, and it never dropped below 10. At its peak the world had 123,208 entities, counting buildings, deployables and the rest. At most it drew 4,754 MB of memory. Lag is what players call it when fps is low and entities are piling up.
How reliable is Classic|No mods[Viking], and is it online now?
Right now Classic|No mods[Viking] is up and running. Its reported uptime shows a restart about 21 hours ago. It was up for 161 of 168 hours across the last 7 full days, 96% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is Classic|No mods[Viking] based in?
No region is published by Classic|No mods[Viking]. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 78.29.14.210:28015 is its address.
What version of Rust is running on Classic|No mods[Viking]?
Rust network protocol 2635 and build 168909 on Linux is what Classic|No mods[Viking] runs. Steam updates your game for you; the protocol must match to join.
Server tags
Which meaning sits behind each tag on Classic|No mods[Viking]?
These are the tags Classic|No mods[Viking] publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Classic|No mods[Viking]?
Classic|No mods[Viking] appears in the following Rust Wipe Stats lists: Community Rust servers and Vanilla Rust servers. These filters on the server list will bring it up: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Rules and settings
What map is Classic|No mods[Viking] on?
The game generates the map on Classic|No mods[Viking], procedural, size 4,500, seed 1317874501. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does Classic|No mods[Viking] use, and what rules does it enforce?
No gather rate appears in the name Classic|No mods[Viking]. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. The server browser files it under Community. Plugin frameworks in use: Oxide. Vanilla is the server's own label: no changed rates, kits or rules: this is the stock Facepunch game. Valve anti-cheat (VAC) runs on this server.
Wipe times
When does Classic|No mods[Viking] wipe?
The prediction follows its tag, as too few of Classic|No mods[Viking]'s wipes are recorded to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The current map and world began 6 days 16 hours. The tags say it wipes every two weeks.
What happens on Classic|No mods[Viking] when wipe day arrives?
Its recent wipes drew an average peak of 7 players. The crowd on the latest wipe reached its high 28 hours in. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. In the wipes that lost it, numbers fell under half by day 8.5.
Population
What sort of population does Classic|No mods[Viking] carry?
Classic|No mods[Viking] is carrying 3 players at the moment, out of 100 slots. Across the past week it peaked at 11 and averaged 2 players. At 09:00 UTC it was busiest over the past 48 hours, averaging 8 players.
Where does Classic|No mods[Viking] sit in the rankings?
Ranked #2,034 on seven-day player hours, Classic|No mods[Viking] is in the top 9% of all ranked servers.
Join the server
How do you get into Classic|No mods[Viking]?
Enter client.connect 78.29.14.210:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://m.vk.com/rust_vikings.