Local forecast
<oddball
Offline 80.0.186.84:28015 checked 22h ago
Current conditions
observed 22h agoplayers now
10% full
- 7-day average
- 1
- peak 1
- Rank
- #6,761
- top 30%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 15:27 UKSun 25 Oct, 15:27 UTC · 4d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on <oddball?
Across the last 48 hours the average was 103 server fps, with a floor of 93. The world held as many as 119,490 entities, buildings and deployables included. Memory use reached 3,161 MB at its peak. Players feel lag when fps drops and the entity count climbs.
Is <oddball online at the moment, and how consistent is its uptime?
<oddball is currently offline, with the last sighting 22 hours ago. Going by its reported uptime, the last restart was about 4 hours ago. In the last 7 full days it stayed up 23 of 168 hours, 14% of the time. The first sighting by Rust Wipe Stats was on 10 October 2026.
What location is <oddball based in?
There is no published region for <oddball. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 80.0.186.84:28015.
What Rust version is <oddball on?
On <oddball you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
How should you read the tags on <oddball?
The server browser reads these tags from <oddball: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry <oddball?
The Rust Wipe Stats lists that include <oddball are: Modded Rust servers and Rust PvE servers, live. These filters on the server list will bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
Which map is in use on <oddball?
<oddball runs a procedural map of size 4,500, seed 465223350, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on <oddball?
The name of <oddball says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs pve, other players cannot be fought. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe times
When does <oddball wipe?
The record of <oddball's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 4 days is how long the current world has been running.
What should you expect from wipe day on <oddball?
At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population
Is <oddball busy or quiet?
The last time <oddball was seen was 22 hours ago; it is offline right now. Averaged over seven days: 1 players, peaking at 1. Its busiest point in the last 48 hours was 13:00 UTC, averaging 1 players.
Where does <oddball sit in the rankings?
Ranked #6,761 on seven-day player hours, <oddball is in the top 30% of all ranked servers.
How to join
What steps let you join <oddball?
Open the console in Rust with F1, then type client.connect 80.0.186.84:28015 to join. On this page, Launch Rust does the same through Steam.
