Rust Wipe StatsWipe forecast
Now 104,326 players 11,886 servers 514 fresh wipes in 3 h

Local forecast

homeserver build test

Offline 80.187.123.34:28015 checked 12d ago

moddedcarbon

Current conditions

observed 12d ago
0 / 4
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,159
top 70%
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
153/ 999
130/ 999
28/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average
1/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average
36/ 100

Quick answers

from the figures on this page

About the server

Is homeserver build test online at the moment, and how consistent is its uptime?

homeserver build test is currently offline, with the last sighting 12 days 2 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 17 October 2026.

What location is homeserver build test based in?

No region is published by homeserver build test. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 80.187.123.34:28015 is its address.

What version of Rust is running on homeserver build test?

On homeserver build test you will find Rust network protocol 2634 and build 167781, hosted on Linux. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

How should you read the tags on homeserver build test?

For the game's server browser, homeserver build test publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp4 (Max players): Capacity: 4; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): It runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does homeserver build test appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include homeserver build test: Modded Rust servers and Rust build and creative servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What map is homeserver build test on?

A procedural map, generated by the game, runs on homeserver build test.

What settings does homeserver build test use, and what rules does it enforce?

Gather rate is not given in the name for homeserver build test. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Carbon. This server has VAC switched on.

Wipe days

When does homeserver build test wipe?

The record of homeserver build test's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 12 days 2 hours.

Player counts

How many players does homeserver build test hold?

The last time homeserver build test was seen was 12 days 2 hours ago; it is offline right now.

Where does homeserver build test sit in the rankings?

Ranked #15,159 on seven-day player hours, homeserver build test is in the top 70% of all ranked servers.

Join the server

How do you get into homeserver build test?

Two ways in: press F1 and enter client.connect 80.187.123.34:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard survival, the Rust way.
mp4
Max players Capacity: 4.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build It runs game build 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.