Local forecast · EU
Realistic RUST
Offline EU 80.187.82.85:28015 checked 46d ago
Current conditions
observed 46d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,143
- #2503 in EU
- Last wipe
- 55d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is Realistic RUST, and is it online now?
Realistic RUST is currently offline, with the last sighting 46 days ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
Where does Realistic RUST run from?
With its EU tag, Realistic RUST lists itself in Europe. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 80.187.82.85:28015.
What Rust version is Realistic RUST on?
Rust network protocol 2633 and build 163794 on Windows is what Realistic RUST runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Which meaning sits behind each tag on Realistic RUST?
These are the tags Realistic RUST publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs163794 (Build): It runs game build 163794; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^k (Build server): Base design and practice happen here; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; EU (Europe): The server browser puts it under Europe. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Realistic RUST?
These Rust Wipe Stats lists include Realistic RUST: Rust servers in Europe, Modded Rust servers, Rust build and creative servers and Rust PvE servers, live. These filters on the server list will bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which settings and rules are in force on Realistic RUST?
Gather rate is not given in the name for Realistic RUST. The default of 8 players is the group limit here. It plays as build & creative, no gathering: just sandbox building. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe schedule
When does Realistic RUST wipe?
Its rhythm cannot be read yet, as too few of Realistic RUST's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 55 days 10 hours is how long the current world has been running.
Player counts
How many players does Realistic RUST hold?
Realistic RUST is offline at the moment; the last sighting was 46 days ago.
What position does Realistic RUST hold among Rust servers?
Player hours over the last seven days rank Realistic RUST at #15,143, top – overall and #2,503 in Europe.
Getting in
What steps let you join Realistic RUST?
Enter client.connect 80.187.82.85:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.