Local forecast · EU
Realistic RUST
Offline EU 80.187.86.179:28015 checked 46d ago
Current conditions
observed 46d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,150
- #2501 in EU
- Last wipe
- 55d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is Realistic RUST, and is it online now?
Right now Realistic RUST is down; the last sighting was 46 days 8 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
Where does Realistic RUST run from?
In Europe is where Realistic RUST lists itself, using its EU tag. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 80.187.86.179:28015.
What Rust version is Realistic RUST on?
Rust network protocol 2633 and build 163794 on Windows is what Realistic RUST runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
How should you read the tags on Realistic RUST?
The server browser reads these tags from Realistic RUST: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^k (Build server): Design bases and practise them; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; EU (Europe): Its place in the server browser is Europe. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Realistic RUST?
These Rust Wipe Stats lists include Realistic RUST: Rust servers in Europe, Modded Rust servers, Rust build and creative servers and Rust PvE servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What settings does Realistic RUST use, and what rules does it enforce?
Gather rate is not given in the name for Realistic RUST. No group setting is published, so the game default of 8 players applies. build & creative is the game mode, sandbox construction, gathering left out. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe days
On what schedule does Realistic RUST wipe?
Too few wipes on Realistic RUST are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 55 days 17 hours is how long the current world has been running.
Population
How many players does Realistic RUST hold?
Realistic RUST is offline at the moment; the last sighting was 46 days 8 hours ago.
Where does Realistic RUST sit in the rankings?
Seven-day player hours place Realistic RUST at #15,150, inside the top – of ranked servers and at #2,501 in Europe.
How to join
What do you do to join Realistic RUST?
Open the console in Rust with F1, then type client.connect 80.187.86.179:28015 to join. On this page, Launch Rust does the same through Steam.