Local forecast
Magic Rust #14 — Modded 2x (No limit) | Pyccкий
Online 80.242.59.71:10000 checked 10m ago
Current conditions
observed 10m agoplayers now
83% full
- 7-day average
- 258
- peak 590
- Rank
- #22
- top 0.1%
- Last wipe
- 4d ago
- weekly schedule
- Next wipe
- 2d 15h
- Fri 30 Oct, 10:01 UK · 10:01 UTC
Next wipe
fixed weekdaysFriday 30 October, 10:01 UK · 10:01 UTC
in 2d 15h
Every Friday at 10:01 UTC · high confidence
Coming wipes
- Fri 30 Oct 10:01 UK · 10:01 UTC 2d 15h
- Thu 5 Nov 19:00 UK · 19:00 UTC 9d 0h FW
- Fri 6 Nov 10:01 UK · 10:01 UTC 9d 15h
- Fri 13 Nov 10:01 UK · 10:01 UTC 16d 15h
- Fri 20 Nov 10:01 UK · 10:01 UTC 23d 15h
- Fri 27 Nov 10:01 UK · 10:01 UTC 30d 15h
- Thu 3 Dec 19:00 UK · 19:00 UTC 37d 0h FW
- Fri 4 Dec 10:01 UK · 10:01 UTC 37d 15h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 0.1% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 10:01 UK · 10:01 UTC, in 2d 15h. Every Friday at 10:01 UTC · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 590, 3 hours in, with 189 in the queue.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 11:01 UKFri 23 Oct, 10:01 UTC · 4d ago | 590+189 queue | – | running | 114 |
| Fri 16 Oct, 11:01 UKFri 16 Oct, 10:01 UTC · 11d ago | 592+152 queue | halved by day 5 | 7 days | 59 |
| Fri 9 Oct, 11:02 UKFri 9 Oct, 10:02 UTC · 18d ago | 591+172 queue | halved by day 5 | 7 days | 62 |
| Fri 2 Oct, 11:01 UKFri 2 Oct, 10:01 UTC · 25d ago | 591+174 queue | halved by day 5 | 7 days | 175 |
| Fri 25 Sep, 11:00 UKFri 25 Sep, 10:00 UTC · 32d ago | 591+179 queue | halved by day 6 | 7 days | 69 |
| Fri 18 Sep, 11:00 UKFri 18 Sep, 10:00 UTC · 39d ago | 593+194 queue | halved by day 5 | 7 days | 77 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does Magic Rust #14 — Modded 2x (No limit) | Pyccкий hold a steady performance?
Its average over the last 48 hours was 47 server fps, and it never dropped below 38. The world held as many as 560,081 entities, buildings and deployables included. Memory use reached 14,866 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
Is Magic Rust #14 — Modded 2x (No limit) | Pyccкий online at the moment, and how consistent is its uptime?
Right now Magic Rust #14 — Modded 2x (No limit) | Pyccкий is up and running. Its reported uptime shows a restart about 11 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
In which location does Magic Rust #14 — Modded 2x (No limit) | Pyccкий sit?
No region tag is published by Magic Rust #14 — Modded 2x (No limit) | Pyccкий, but the name suggests Europe. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 80.242.59.71:10000 is its address.
What version of Rust is running on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
On Magic Rust #14 — Modded 2x (No limit) | Pyccкий you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
Which operator is responsible for Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
A magicrust.gg hostname is published by Magic Rust #14 — Modded 2x (No limit) | Pyccкий and by 35 other servers we track, which points to the same operator running them.
What do Magic Rust #14 — Modded 2x (No limit) | Pyccкий's tags tell you?
For the game's server browser, Magic Rust #14 — Modded 2x (No limit) | Pyccкий publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp420 (Max players): 420 player slots are available; ts300 (Group limit): Team size is capped at 300; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^w (Weekly): Wipes come once a week here; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; jp10 (Custom tag): This is no standard Rust tag: a plugin or the owner added it. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does Magic Rust #14 — Modded 2x (No limit) | Pyccкий appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Magic Rust #14 — Modded 2x (No limit) | Pyccкий: 2x Rust servers: wipe days and hold, Rust servers in Europe and Modded Rust servers. Find it on the server list under Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 200; Average players: 200+ on average.
Rules and settings
What map is Magic Rust #14 — Modded 2x (No limit) | Pyccкий on?
The game generates the map on Magic Rust #14 — Modded 2x (No limit) | Pyccкий, procedural, size 4,000, seed 1112022. From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by ДЛЯ CЛAБЫX ПK.
Which settings and rules are in force on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
Magic Rust #14 — Modded 2x (No limit) | Pyccкий sets gather at 2x, according to its own name. The limit on groups is 300 players. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe days
Which days and times does Magic Rust #14 — Modded 2x (No limit) | Pyccкий schedule its wipes for?
Magic Rust #14 — Modded 2x (No limit) | Pyccкий runs a every Friday at 10:01 UTC wipe. Friday 30 October at 10:01 UTC is when its next wipe is due. The world it is running now dates from 4 days 8 hours. Its tags carry a weekly wipe schedule.
What should you expect from wipe day on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
Its recent wipes drew an average peak of 591 players. The latest wipe peaked 3 hours in, with a queue of 189 behind it. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 5.
Player counts
How many players does Magic Rust #14 — Modded 2x (No limit) | Pyccкий hold?
Magic Rust #14 — Modded 2x (No limit) | Pyccкий is carrying 350 players at the moment, out of 420 slots. The seven-day average is 258 players, with a peak of 590. At 10:00 UTC it was busiest over the past 48 hours, averaging 539 players.
Where does Magic Rust #14 — Modded 2x (No limit) | Pyccкий sit in the rankings?
Player hours over the past week put Magic Rust #14 — Modded 2x (No limit) | Pyccкий at #22, inside the top 0.1% of all ranked servers.
How to join
How do you get into Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
Enter client.connect 80.242.59.71:10000 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. https://magicrust.gg/serv14 is its website.
