Local forecast
#MAGIC JUMP | Тестовый
Online 80.64.165.4:28018 checked 12m ago
Current conditions
observed 12m agoplayers now
20% full
- 7-day average
- 1
- peak 5
- Rank
- #5,166
- top 23%
- Last wipe
- 1d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 21:19 UKTue 27 Oct, 21:19 UTC · 1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does #MAGIC JUMP | Тестовый run?
Server fps averaged 216 in the last 48 hours; the lowest was 165. The world held as many as 14,666 entities, buildings and deployables included. Memory use reached 1,646 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
Is #MAGIC JUMP | Тестовый online at the moment, and how consistent is its uptime?
Right now #MAGIC JUMP | Тестовый is up and running. The uptime it reports puts the last restart about 21 hours ago. It was up for 23 of 24 hours across the last 1 full day, 96% of the time. It came to Rust Wipe Stats's notice first on 27 October 2026.
Where does #MAGIC JUMP | Тестовый run from?
No region tag is published by #MAGIC JUMP | Тестовый, but the name suggests Europe. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 80.64.165.4:28018 is its address.
What version of Rust is running on #MAGIC JUMP | Тестовый?
Rust network protocol 2635 and build 168909 on Linux is what #MAGIC JUMP | Тестовый runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
What do #MAGIC JUMP | Тестовый's tags tell you?
These are the tags #MAGIC JUMP | Тестовый publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): Capacity: 10; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry #MAGIC JUMP | Тестовый?
The Rust Wipe Stats lists that include #MAGIC JUMP | Тестовый are: Rust servers in Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Settings and rules
What map is #MAGIC JUMP | Тестовый on?
#MAGIC JUMP | Тестовый runs a procedural map of size 1,500, seed 1776753329, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on #MAGIC JUMP | Тестовый?
The name of #MAGIC JUMP | Тестовый says nothing about gather rate. The default of 8 players is the group limit here. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does #MAGIC JUMP | Тестовый wipe?
The record of #MAGIC JUMP | Тестовый's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 42 hours.
Player counts
How many players does #MAGIC JUMP | Тестовый hold?
Out of 10 slots, #MAGIC JUMP | Тестовый has 2 filled right now. Averaged over seven days: 1 players, peaking at 5. Its busiest point in the last 48 hours was 15:00 UTC, averaging 4 players.
Where does #MAGIC JUMP | Тестовый sit in the rankings?
Player hours over the past week put #MAGIC JUMP | Тестовый at #5,166, inside the top 23% of all ranked servers.
How to join
What do you do to join #MAGIC JUMP | Тестовый?
Enter client.connect 80.64.165.4:28018 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. https://magicjump.store is its website.
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