Rust Wipe StatsWipe forecast
Now 102,471 players 11,898 servers 334 fresh wipes in 3 h

Local forecast

Map test

Offline 80.93.118.190:28015 checked 9h ago

Current conditions

observed 9h ago
0 / 500
players now
Offline H 1 · avg 1 7-day high and average

0% full

7-day average
1
peak 1
Rank
#11,891
top 53%
Last wipe
10h ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeakWipe
00.250.50.75107:0008:0009:00Wiped Thu 29 Oct, 07:51 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct14 Oct19 Oct24 Oct29 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctMon 12 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 07:51 UKThu 29 Oct, 07:51 UTC · 10h ago – – running 0
Thu 22 Oct, 13:28 UKThu 22 Oct, 12:28 UTC · 7d ago 1 – – 1
Mon 12 Oct, 09:15 UKMon 12 Oct, 08:15 UTC · 17d ago 2 held half 10.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 512 on average
343/ 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
452/ 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average
972/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
42/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
979/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
45/ 250

Quick answers

from the figures on this page

Server facts

Is Map test online at the moment, and how consistent is its uptime?

Last seen 9 hours ago, Map test is offline now. In the last 7 full days it stayed up 2 of 168 hours, 1% of the time. The first sighting by Rust Wipe Stats was on 27 September 2026.

In which location does Map test sit?

No region is published by Map test. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 80.93.118.190:28015 is its address.

What Rust version is Map test on?

Rust network protocol 2635 and build 168909 on Windows is what Map test runs. To join you need the same protocol, and Steam handles the update.

Lists and tags

What do Map test's tags tell you?

These are the tags Map test publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp500 (Max players): Capacity: 500; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does Map test appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include Map test are: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Map and rules

What settings does Map test use, and what rules does it enforce?

No gather rate appears in the name Map test. The default of 8 players is the group limit here. survival is the game mode, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Community in the server browser. Valve anti-cheat (VAC) runs on this server.

Wipe times

Which days and times does Map test schedule its wipes for?

No next wipe can be predicted for Map test: it wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 hours.

What should you expect from wipe day on Map test?

The average peak across its recent wipes was 2 players. The crowd on the latest wipe reached its high 0 hours in. Half the peak or more lasted to the next wipe in 100% of its recent wipes.

Player counts

What sort of population does Map test carry?

The last time Map test was seen was 9 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1. The last 48 hours peak at 07:00 UTC, when the average was 1 players.

How does Map test compare with other Rust servers in the rankings?

Player hours over the past week put Map test at #11,891, inside the top 53% of all ranked servers.

How to join

What steps let you join Map test?

Two ways in: press F1 and enter client.connect 80.93.118.190:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp500
Max players Capacity: 500.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.