Rust Wipe StatsWipe forecast
Now 46,574 players 11,675 servers 93 fresh wipes in 3 h

Local forecast

JonDoughandfriends

Online 81.0.246.242:28315 checked 8m ago

Current conditions

observed 8m ago
0 / 50
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,269
top 69%
Last wipe
28d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

02040608003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctMon 14 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:07 UK FWThu 1 Oct, 18:07 UTC · 28d ago 0 – running 0
Mon 14 Sep, 11:23 UKMon 14 Sep, 10:23 UTC · 45d ago 1 halved by day 1 17.3 days 0
Mon 14 Sep, 02:19 UKMon 14 Sep, 01:19 UTC · 46d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 486 on average
46/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average
79/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
249/ 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
11/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
293/ 375
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average
257/ 300

Quick answers

from the figures on this page

Server details

Is performance good on JonDoughandfriends?

Server fps averaged 58 in the last 48 hours; the lowest was 45. At its peak the world had 146,423 entities, counting buildings, deployables and the rest. At most it drew 4,563 MB of memory. A falling fps and a rising entity count show up to players as lag.

Is JonDoughandfriends online at the moment, and how consistent is its uptime?

As of now, JonDoughandfriends is online. Its reported uptime shows a restart about 7 days 7 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

In which location does JonDoughandfriends sit?

There is no published region for JonDoughandfriends. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 81.0.246.242:28315 is its address.

What Rust version is JonDoughandfriends on?

Rust network protocol 2635 and build 168909 on Windows is what JonDoughandfriends runs. To join you need the same protocol, and Steam handles the update.

Lists and tags

How should you read the tags on JonDoughandfriends?

The server browser reads these tags from JonDoughandfriends: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): 50 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does JonDoughandfriends appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include JonDoughandfriends: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and rules

Which map is in use on JonDoughandfriends?

The game generates the map on JonDoughandfriends, procedural, size 5,000, seed 2147483647. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does JonDoughandfriends use, and what rules does it enforce?

Gather rate is not given in the name for JonDoughandfriends. The default of 8 players is the group limit here. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The server browser files it under Community. VAC, Valve's anti-cheat, is disabled.

Wipe times

Which days and times does JonDoughandfriends schedule its wipes for?

No next wipe can be predicted for JonDoughandfriends: it wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 28 days 8 hours is how long the current world has been running.

What happens on JonDoughandfriends when wipe day arrives?

Its recent wipes drew an average peak of 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset. 0% of recent wipes kept more than half the peak until the next wipe. The fall below half came by day 1 when the crowd did not hold.

Population

Is JonDoughandfriends busy or quiet?

JonDoughandfriends is carrying 0 players at the moment, out of 50 slots. Over seven days to now, 0 players on average.

What position does JonDoughandfriends hold among Rust servers?

Ranked #15,269 on seven-day player hours, JonDoughandfriends is in the top 69% of all ranked servers.

How to join

What steps let you join JonDoughandfriends?

Open the console in Rust with F1, then type client.connect 81.0.246.242:28315 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp50
Max players 50 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.