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Now 43,576 players 11,651 servers 101 fresh wipes in 3 h

Local forecast

Twofish Carbon Staging Test Server

Offline 81.100.154.125:28115 checked 28d ago

Current conditions

observed 28d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#16,508
top 70%
Last wipe
28d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 14:02 UKThu 1 Oct, 13:02 UTC · 28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 482 on average
47/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average
86/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average
233/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
8/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
277/ 325
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 257 on average
271/ 275

Quick answers

from the figures on this page

Server facts

Is Twofish Carbon Staging Test Server online at the moment, and how consistent is its uptime?

Last seen 28 days 14 hours ago, Twofish Carbon Staging Test Server is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 1 October 2026 it was first recorded by Rust Wipe Stats.

Where does Twofish Carbon Staging Test Server run from?

No region is published by Twofish Carbon Staging Test Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 81.100.154.125:28115.

What Rust version is Twofish Carbon Staging Test Server on?

Rust network protocol 2634 and build 166490 on Windows is what Twofish Carbon Staging Test Server runs. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

Which meaning sits behind each tag on Twofish Carbon Staging Test Server?

For the game's server browser, Twofish Carbon Staging Test Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166490 (Build): Game build: 166490; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does Twofish Carbon Staging Test Server appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include Twofish Carbon Staging Test Server are: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which map is in use on Twofish Carbon Staging Test Server?

A procedural map, generated by the game, runs on Twofish Carbon Staging Test Server.

What settings does Twofish Carbon Staging Test Server use, and what rules does it enforce?

Gather rate is not given in the name for Twofish Carbon Staging Test Server. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Wipe days

When does Twofish Carbon Staging Test Server wipe?

Too few wipes on Twofish Carbon Staging Test Server are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 28 days 14 hours is how long the current world has been running.

What should you expect from wipe day on Twofish Carbon Staging Test Server?

The average peak across its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.

Population history

What sort of population does Twofish Carbon Staging Test Server carry?

Twofish Carbon Staging Test Server is offline at the moment; the last sighting was 28 days 14 hours ago.

How does Twofish Carbon Staging Test Server compare with other Rust servers in the rankings?

Ranked #16,508 on seven-day player hours, Twofish Carbon Staging Test Server is in the top 70% of all ranked servers.

Getting in

What do you do to join Twofish Carbon Staging Test Server?

Enter client.connect 81.100.154.125:28115 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166490,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs166490
Build Game build: 166490.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.