Rust Wipe StatsWipe forecast
Now 36,116 players 11,615 servers 67 fresh wipes in 3 h

Local forecast

ppacket-test

Offline 81.108.209.47:28015 checked 15d ago

moddedoxidepve

Current conditions

observed 15d ago
1 / 10
players now
Offline H – · avg 0 7-day high and average

10% full

7-day average
0
peak –
Rank
#13,125
top 61%
Last wipe
16d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 19:22 UKMon 12 Oct, 18:22 UTC · 16d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 252 on average
165/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 241 on average
92/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 106 on average
54/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average
54/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average
29/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average
25/ 100

Quick answers

from the figures on this page

Server details

How reliable is ppacket-test, and is it online now?

ppacket-test is currently offline, with the last sighting 15 days 12 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 12 October 2026.

Where does ppacket-test run from?

There is no published region for ppacket-test. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 81.108.209.47:28015 is its address.

What version of Rust is running on ppacket-test?

Rust network protocol 2634 and build 167584 on Windows is what ppacket-test runs. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

Which meaning sits behind each tag on ppacket-test?

The server browser reads these tags from ppacket-test: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167584 (Build): Build 167584 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry ppacket-test?

These Rust Wipe Stats lists include ppacket-test: Modded Rust servers and Rust PvE servers, live. These filters on the server list will bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is in use on ppacket-test?

A procedural map, generated by the game, runs on ppacket-test.

What settings does ppacket-test use, and what rules does it enforce?

Gather rate is not given in the name for ppacket-test. Groups fall back to the game's default of 8 players. This server runs pve, no player fighting. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.

Wipe times

Which days and times does ppacket-test schedule its wipes for?

Its rhythm cannot be read yet, as too few of ppacket-test's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 12 hours.

What should you expect from wipe day on ppacket-test?

Its recent wipes drew an average peak of 1 players. Peak numbers on the latest wipe arrived 1 hours after the reset.

Player counts

What sort of population does ppacket-test carry?

The last time ppacket-test was seen was 15 days 12 hours ago; it is offline right now.

What position does ppacket-test hold among Rust servers?

Ranked #13,125 on seven-day player hours, ppacket-test is in the top 61% of all ranked servers.

Join the server

What do you do to join ppacket-test?

Enter client.connect 81.108.209.47:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp10
Max players It holds 10 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167584
Build Build 167584 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE No player-versus-player combat: the world is what threatens you.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.