Local forecast
ppacket-test
Offline 81.108.209.47:28015 checked 15d ago
Current conditions
observed 15d agoplayers now
10% full
- 7-day average
- 0
- peak –
- Rank
- #13,125
- top 61%
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 19:22 UKMon 12 Oct, 18:22 UTC · 16d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is ppacket-test, and is it online now?
ppacket-test is currently offline, with the last sighting 15 days 12 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 12 October 2026.
Where does ppacket-test run from?
There is no published region for ppacket-test. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 81.108.209.47:28015 is its address.
What version of Rust is running on ppacket-test?
Rust network protocol 2634 and build 167584 on Windows is what ppacket-test runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Which meaning sits behind each tag on ppacket-test?
The server browser reads these tags from ppacket-test: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167584 (Build): Build 167584 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry ppacket-test?
These Rust Wipe Stats lists include ppacket-test: Modded Rust servers and Rust PvE servers, live. These filters on the server list will bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is in use on ppacket-test?
A procedural map, generated by the game, runs on ppacket-test.
What settings does ppacket-test use, and what rules does it enforce?
Gather rate is not given in the name for ppacket-test. Groups fall back to the game's default of 8 players. This server runs pve, no player fighting. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe times
Which days and times does ppacket-test schedule its wipes for?
Its rhythm cannot be read yet, as too few of ppacket-test's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 12 hours.
What should you expect from wipe day on ppacket-test?
Its recent wipes drew an average peak of 1 players. Peak numbers on the latest wipe arrived 1 hours after the reset.
Player counts
What sort of population does ppacket-test carry?
The last time ppacket-test was seen was 15 days 12 hours ago; it is offline right now.
What position does ppacket-test hold among Rust servers?
Ranked #13,125 on seven-day player hours, ppacket-test is in the top 61% of all ranked servers.
Join the server
What do you do to join ppacket-test?
Enter client.connect 81.108.209.47:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.