Rust Wipe StatsWipe forecast
Now 89,289 players 11,829 servers 69 fresh wipes in 3 h

Local forecast

Production-test-server

Offline 81.141.211.204:28015 checked 22d ago

monthly wipes moddedcarbon

Current conditions

observed 22d ago
1 / 1
players now
Offline H – · avg 0 7-day high and average

100% full

7-day average
0
peak –
Rank
#13,767
top 61%
Last wipe
22d ago
monthly schedule
Next wipe
8d 0h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 8d 0h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 8d 0h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 36d 0h FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 0h. The force wipe · high confidence

2 days
usual gap
between real wipes
29%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Tue 6 OctSun 4 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 12:03 UKTue 6 Oct, 11:03 UTC · 22d ago 1 – running 0
Sun 4 Oct, 13:11 UKSun 4 Oct, 12:11 UTC · 24d ago 1 – 2 days 0
Thu 1 Oct, 12:42 UKThu 1 Oct, 11:42 UTC · 27d ago 1 – 3 days 1
Tue 29 Sep, 18:24 UKTue 29 Sep, 17:24 UTC · 29d ago 1 – 1.8 days 0
Sat 26 Sep, 22:43 UKSat 26 Sep, 21:43 UTC · 31d ago 1 held half 2.8 days 0
Thu 17 Sep, 12:41 UKThu 17 Sep, 11:41 UTC · 41d ago 1 halved by day 2 9.4 days 1
Wed 16 Sep, 10:10 UKWed 16 Sep, 09:10 UTC · 42d ago 1 – 1.1 days 1
Wed 16 Sep, 02:02 UKWed 16 Sep, 01:02 UTC · 42d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average
126/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
50/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 74 on average
453/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 67 on average
178/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 66 on average
24/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 60 on average
580/ 1000

Quick answers

from the figures on this page

Server details

Is Production-test-server online at the moment, and how consistent is its uptime?

Right now Production-test-server is down; the last sighting was 22 days 5 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 14 September 2026 it was first recorded by Rust Wipe Stats.

In which location does Production-test-server sit?

For Production-test-server, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 81.141.211.204:28015 is its address.

What version of Rust is running on Production-test-server?

On Production-test-server you will find Rust network protocol 2634 and build 166652, hosted on Windows. To join you need the same protocol, and Steam handles the update.

Server tags

What do Production-test-server's tags tell you?

These are the tags Production-test-server publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp1 (Max players): 1 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166652 (Build): Build 166652 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Production-test-server?

Production-test-server appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

What settings does Production-test-server use, and what rules does it enforce?

No gather rate appears in the name Production-test-server. No group setting is published, so the game default of 8 players applies. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Carbon are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.

Wipe times

On what schedule does Production-test-server wipe?

Production-test-server wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The current map and world began 22 days 7 hours. A monthly wipe schedule is set out in its tags.

What should you expect from wipe day on Production-test-server?

The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 0 hours in. 50% of recent wipes kept more than half the peak until the next wipe. When it did not hold, the crowd dropped under half by day 2.

Population

How many players does Production-test-server hold?

Production-test-server is offline at the moment; the last sighting was 22 days 5 hours ago.

Where does Production-test-server sit in the rankings?

Ranked #13,767 on seven-day player hours, Production-test-server is in the top 61% of all ranked servers.

How to join

What do you do to join Production-test-server?

Two ways in: press F1 and enter client.connect 81.141.211.204:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp1
Max players 1 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs166652
Build Build 166652 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Wipe schedule

^m
Monthly The schedule is monthly: a single wipe, on Facepunch's force wipe.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.