Local forecast
A Rust Server
Online 81.167.215.251:21305 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #5,042
- top 23%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 20:10 UKSat 24 Oct, 19:10 UTC · 4d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on A Rust Server?
Its average over the last 48 hours was 174 server fps, and it never dropped below 35. The world held as many as 94,939 entities, buildings and deployables included. The peak memory draw was 3,202 MB. Lag is what players call it when fps is low and entities are piling up.
Is A Rust Server online at the moment, and how consistent is its uptime?
Right now A Rust Server is up and running. Its reported uptime shows a restart about 3 days 7 hours ago. It was up for 143 of 144 hours across the last 6 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 22 October 2026.
What location is A Rust Server based in?
For A Rust Server, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 81.167.215.251:21305.
What version of Rust is running on A Rust Server?
Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
What do A Rust Server's tags tell you?
These are the tags A Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does A Rust Server appear among the Rust Wipe Stats lists and filters?
A Rust Server appears in the following Rust Wipe Stats lists: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
Which map is in use on A Rust Server?
The game generates the map on A Rust Server, procedural, size 4,000, seed 102070. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does A Rust Server use, and what rules does it enforce?
Gather rate is not given in the name for A Rust Server. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. The server browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
Which days and times does A Rust Server schedule its wipes for?
The record of A Rust Server's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 7 hours.
What should you expect from wipe day on A Rust Server?
Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its high 1 hours in.
Population history
Is A Rust Server busy or quiet?
Out of 40 slots, A Rust Server has 0 filled right now. Across the past week it peaked at 2 and averaged 0 players. The last 48 hours peak at 12:00 UTC, when the average was 1 players.
Where does A Rust Server sit in the rankings?
Ranked #5,042 on seven-day player hours, A Rust Server is in the top 23% of all ranked servers.
Getting in
How do you get into A Rust Server?
Open the console in Rust with F1, then type client.connect 81.167.215.251:21305 to join. On this page, Launch Rust does the same through Steam.