Rust Wipe StatsWipe forecast
Now 85,370 players 11,850 servers 296 fresh wipes in 3 h

Local forecast

TestPAUL2026

Offline 82.121.184.178:28015 checked 5d ago

monthly wipes vanillapve

Current conditions

observed 5d ago
0 / 4
players now
Offline H 1 · avg 1 7-day high and average

0% full

7-day average
1
peak 1
Rank
#10,493
top 47%
Last wipe
14d ago
monthly schedule
Next wipe
7d 3h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 3h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 3h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 3h FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct21 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 3h. The force wipe · high confidence

5.1 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:44 UKThu 15 Oct, 12:44 UTC · 14d ago 1 – running 1
Fri 2 Oct, 09:46 UKFri 2 Oct, 08:46 UTC · 27d ago 1 held half 13.2 days 1
Sun 27 Sep, 15:03 UKSun 27 Sep, 14:03 UTC · 32d ago 1 held half 4.8 days 1
Fri 25 Sep, 17:36 UKFri 25 Sep, 16:36 UTC · 33d ago 1 – 1.9 days 0
Sun 20 Sep, 07:42 UKSun 20 Sep, 06:42 UTC · 39d ago 0 – 5.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 55 on average
25/ 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 32 on average
28/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average
19/ 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average
9/ 150
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average
32/ 200
JP RustPvE kokuu Server No kill No raid beeginner EA · groups of 8+ · monthly · 15 on average
25/ 200

Quick answers

from the figures on this page

Server facts

Is TestPAUL2026 online at the moment, and how consistent is its uptime?

TestPAUL2026 is currently offline, with the last sighting 5 days 3 hours ago. It was up for 4 of 168 hours across the last 7 full days, 2% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

In which location does TestPAUL2026 sit?

No region is published by TestPAUL2026. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 82.121.184.178:28015.

What version of Rust is running on TestPAUL2026?

On TestPAUL2026 you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Server tags

How should you read the tags on TestPAUL2026?

The server browser reads these tags from TestPAUL2026: gmvanilla (Game mode): Survival in vanilla form; mp4 (Max players): Capacity: 4; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^p (PvE): No player-versus-player combat: the world is what threatens you. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does TestPAUL2026 appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include TestPAUL2026 are: Community Rust servers, Rust PvE servers, live and Vanilla Rust servers. These filters on the server list will bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and rules

Which map is in use on TestPAUL2026?

The map is procedural, generated by the game on TestPAUL2026.

What settings does TestPAUL2026 use, and what rules does it enforce?

No gather rate appears in the name TestPAUL2026. Groups fall back to the game's default of 8 players. It plays as pve, no combat between players. Community is its listing in the server browser. Vanilla is the server's own label: facepunch's game as shipped: rates, kits and rules are unchanged. This server has VAC switched on.

Wipe days

Which days and times does TestPAUL2026 schedule its wipes for?

Once a month is all TestPAUL2026 wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The current map and world began 14 days 1 hours. Its tags carry a monthly wipe schedule.

What happens on TestPAUL2026 when wipe day arrives?

The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 1 hours in. Half the peak or more lasted to the next wipe in 100% of its recent wipes.

Population history

How many players does TestPAUL2026 hold?

At this moment TestPAUL2026 is down, having last been seen 5 days 3 hours ago. The seven-day average is 1 players, with a peak of 1.

How does TestPAUL2026 compare with other Rust servers in the rankings?

Player hours over the past week put TestPAUL2026 at #10,493, inside the top 47% of all ranked servers.

How to join

What do you do to join TestPAUL2026?

Open the console in Rust with F1, then type client.connect 82.121.184.178:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp4
Max players Capacity: 4.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Build 168909 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes follow Facepunch's monthly force wipe.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Gameplay

^p
PvE No player-versus-player combat: the world is what threatens you.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.