Rust Wipe StatsWipe forecast
Now 104,004 players 11,863 servers 547 fresh wipes in 3 h

Local forecast

repro - tickserv.com

Offline 82.152.132.81:28015 checked 34d ago

Current conditions

observed 34d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#16,320
top 71%
Last wipe
34d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 510 on average
300/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
386/ 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average
961/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
43/ 100
eulongtest (private perf box) EU · groups of 14+ · monthly · 267 on average
480/ 8
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
977/ 1000

Quick answers

from the figures on this page

Server details

Is repro - tickserv.com online at the moment, and how consistent is its uptime?

repro - tickserv.com is currently offline, with the last sighting 34 days 7 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 25 September 2026 it was first recorded by Rust Wipe Stats.

What location is repro - tickserv.com based in?

For repro - tickserv.com, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 82.152.132.81:28015.

What version of Rust is running on repro - tickserv.com?

Rust network protocol 2633 and build 165217 on Linux is what repro - tickserv.com runs. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

What do repro - tickserv.com's tags tell you?

The server browser reads these tags from repro - tickserv.com: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry repro - tickserv.com?

The Rust Wipe Stats lists that include repro - tickserv.com are: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which map is in use on repro - tickserv.com?

repro - tickserv.com runs a procedural map of size 3,000, seed 4242, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does repro - tickserv.com use, and what rules does it enforce?

Gather rate is not given in the name for repro - tickserv.com. The default of 8 players is the group limit here. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Wipe days

Which days and times does repro - tickserv.com schedule its wipes for?

Too few wipes on repro - tickserv.com are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 34 days 8 hours.

Population

How many players does repro - tickserv.com hold?

The last time repro - tickserv.com was seen was 34 days 7 hours ago; it is offline right now.

How does repro - tickserv.com compare with other Rust servers in the rankings?

The last seven days of player hours rank repro - tickserv.com at #16,320, in the top 71% of ranked servers.

How to join

What steps let you join repro - tickserv.com?

Enter client.connect 82.152.132.81:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. https://tickserv.com is its website.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp10
Max players It holds 10 players.
ts8
Group limit Teams are at the game default of 8.
v2633
Protocol Joining needs game protocol 2633 on your copy of the game.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.