Local forecast
repro - tickserv.com
Offline 82.152.132.81:28015 checked 34d ago
Current conditions
observed 34d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #16,320
- top 71%
- Last wipe
- 34d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is repro - tickserv.com online at the moment, and how consistent is its uptime?
repro - tickserv.com is currently offline, with the last sighting 34 days 7 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 25 September 2026 it was first recorded by Rust Wipe Stats.
What location is repro - tickserv.com based in?
For repro - tickserv.com, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 82.152.132.81:28015.
What version of Rust is running on repro - tickserv.com?
Rust network protocol 2633 and build 165217 on Linux is what repro - tickserv.com runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
What do repro - tickserv.com's tags tell you?
The server browser reads these tags from repro - tickserv.com: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry repro - tickserv.com?
The Rust Wipe Stats lists that include repro - tickserv.com are: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
Which map is in use on repro - tickserv.com?
repro - tickserv.com runs a procedural map of size 3,000, seed 4242, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does repro - tickserv.com use, and what rules does it enforce?
Gather rate is not given in the name for repro - tickserv.com. The default of 8 players is the group limit here. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does repro - tickserv.com schedule its wipes for?
Too few wipes on repro - tickserv.com are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 34 days 8 hours.
Population
How many players does repro - tickserv.com hold?
The last time repro - tickserv.com was seen was 34 days 7 hours ago; it is offline right now.
How does repro - tickserv.com compare with other Rust servers in the rankings?
The last seven days of player hours rank repro - tickserv.com at #16,320, in the top 71% of ranked servers.
How to join
What steps let you join repro - tickserv.com?
Enter client.connect 82.152.132.81:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. https://tickserv.com is its website.