Rust Wipe StatsWipe forecast
Now 39,326 players 11,626 servers 97 fresh wipes in 3 h

Local forecast · EU

[EU] Dawgs - Build Server

Online EU 82.38.2.150:28015 checked 8m ago

moddedoxide

Current conditions

observed 8m ago
0 / 50
players now
Empty H 6 · avg 0 7-day high and average

0% full

7-day average
0
peak 6
Rank
#5,642
top 25% · #1818 in EU
Last wipe
14d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.511.5208:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

010020030040008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 25% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:26 UKTue 13 Oct, 12:26 UTC · 14d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
42/ 999
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 34 on average
107/ 400
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 23 on average
14/ 100
Intoxicated EU Sandbox - Creative | Build | Noclip EU · groups of 8+ · 21 on average
5/ 150
ShockRust | Build Обновление EU · no group limit · 8 on average
5/ 50
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire EU · groups of 16+ · monthly · 6 on average
4/ 50

Quick answers

from the figures on this page

About the server

Does [EU] Dawgs - Build Server hold a steady performance?

Server fps averaged 240 in the last 48 hours; the lowest was 240. The world held as many as 9,375 entities, buildings and deployables included. Memory use reached 1,966 MB at its peak. Players feel lag when fps drops and the entity count climbs.

Is [EU] Dawgs - Build Server online at the moment, and how consistent is its uptime?

As of now, [EU] Dawgs - Build Server is online. The uptime it reports puts the last restart about 22 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. The first sighting by Rust Wipe Stats was on 13 October 2026.

What location is [EU] Dawgs - Build Server based in?

In Europe is where [EU] Dawgs - Build Server lists itself, using its EU tag. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 82.38.2.150:28015.

What version of Rust is running on [EU] Dawgs - Build Server?

Rust network protocol 2635 and build 168909 on Linux is what [EU] Dawgs - Build Server runs. To join you need the same protocol, and Steam handles the update.

Lists and tags

What do [EU] Dawgs - Build Server's tags tell you?

The server browser reads these tags from [EU] Dawgs - Build Server: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^c (Creative): Build what you like, with nothing to gather: a sandbox; ^k (Build server): Practise building and work out base designs; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game; EU (Europe): The server browser puts it under Europe. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry [EU] Dawgs - Build Server?

[EU] Dawgs - Build Server appears in the following Rust Wipe Stats lists: Rust servers in Europe, Modded Rust servers, Rust build and creative servers and Rust servers tagged creative. Find it on the server list under Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

Which map is in use on [EU] Dawgs - Build Server?

A procedural map of size 6,000 with seed 1337, generated by the game, runs on [EU] Dawgs - Build Server. The same map comes from the same size and seed, and RustMaps shows it from this page. Map name, as listed: Custom Map.

What settings does [EU] Dawgs - Build Server use, and what rules does it enforce?

Gather rate is not given in the name for [EU] Dawgs - Build Server. Groups fall back to the game's default of 8 players. It plays as build & creative, building in a sandbox, no gathering needed. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

When does [EU] Dawgs - Build Server wipe?

The record of [EU] Dawgs - Build Server's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 14 days 18 hours.

What should you expect from wipe day on [EU] Dawgs - Build Server?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its high 2 hours in.

Population

How many players does [EU] Dawgs - Build Server hold?

[EU] Dawgs - Build Server is carrying 0 players at the moment, out of 50 slots. The seven-day average is 0 players, with a peak of 6. Its busiest point in the last 48 hours was 19:00 UTC, averaging 2 players.

Where does [EU] Dawgs - Build Server sit in the rankings?

Seven-day player hours place [EU] Dawgs - Build Server at #5,642, inside the top 25% of ranked servers and at #1,818 in Europe.

How to join

What do you do to join [EU] Dawgs - Build Server?

Enter client.connect 82.38.2.150:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^c,^k,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Gameplay

^c
Creative Build what you like, with nothing to gather: a sandbox.
^k
Build server Practise building and work out base designs.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

EU
Europe The server browser puts it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.