Local forecast · EU
[EU] Dawgs - Build Server
Online EU 82.38.2.150:28015 checked 8m ago
Current conditions
observed 8m agoplayers now
0% full
- 7-day average
- 0
- peak 6
- Rank
- #5,642
- top 25% · #1818 in EU
- Last wipe
- 14d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 13:26 UKTue 13 Oct, 12:26 UTC · 14d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does [EU] Dawgs - Build Server hold a steady performance?
Server fps averaged 240 in the last 48 hours; the lowest was 240. The world held as many as 9,375 entities, buildings and deployables included. Memory use reached 1,966 MB at its peak. Players feel lag when fps drops and the entity count climbs.
Is [EU] Dawgs - Build Server online at the moment, and how consistent is its uptime?
As of now, [EU] Dawgs - Build Server is online. The uptime it reports puts the last restart about 22 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. The first sighting by Rust Wipe Stats was on 13 October 2026.
What location is [EU] Dawgs - Build Server based in?
In Europe is where [EU] Dawgs - Build Server lists itself, using its EU tag. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 82.38.2.150:28015.
What version of Rust is running on [EU] Dawgs - Build Server?
Rust network protocol 2635 and build 168909 on Linux is what [EU] Dawgs - Build Server runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
What do [EU] Dawgs - Build Server's tags tell you?
The server browser reads these tags from [EU] Dawgs - Build Server: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^c (Creative): Build what you like, with nothing to gather: a sandbox; ^k (Build server): Practise building and work out base designs; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game; EU (Europe): The server browser puts it under Europe. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry [EU] Dawgs - Build Server?
[EU] Dawgs - Build Server appears in the following Rust Wipe Stats lists: Rust servers in Europe, Modded Rust servers, Rust build and creative servers and Rust servers tagged creative. Find it on the server list under Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on [EU] Dawgs - Build Server?
A procedural map of size 6,000 with seed 1337, generated by the game, runs on [EU] Dawgs - Build Server. The same map comes from the same size and seed, and RustMaps shows it from this page. Map name, as listed: Custom Map.
What settings does [EU] Dawgs - Build Server use, and what rules does it enforce?
Gather rate is not given in the name for [EU] Dawgs - Build Server. Groups fall back to the game's default of 8 players. It plays as build & creative, building in a sandbox, no gathering needed. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
When does [EU] Dawgs - Build Server wipe?
The record of [EU] Dawgs - Build Server's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 14 days 18 hours.
What should you expect from wipe day on [EU] Dawgs - Build Server?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its high 2 hours in.
Population
How many players does [EU] Dawgs - Build Server hold?
[EU] Dawgs - Build Server is carrying 0 players at the moment, out of 50 slots. The seven-day average is 0 players, with a peak of 6. Its busiest point in the last 48 hours was 19:00 UTC, averaging 2 players.
Where does [EU] Dawgs - Build Server sit in the rankings?
Seven-day player hours place [EU] Dawgs - Build Server at #5,642, inside the top 25% of ranked servers and at #1,818 in Europe.
How to join
What do you do to join [EU] Dawgs - Build Server?
Enter client.connect 82.38.2.150:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.