Local forecast
[RUST] [FourZeroFour-BUILD SERVER]
Online 82.6.203.113:28018 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,273
- top 69%
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 17:19 UKMon 12 Oct, 16:19 UTC · 17d ago | 1 | – | running | 0 |
| Tue 6 Oct, 22:13 UKTue 6 Oct, 21:13 UTC · 23d ago | 1 | held half | 5.8 days | 0 |
| Fri 2 Oct, 22:50 UKFri 2 Oct, 21:50 UTC · 27d ago | 1 | halved by day 3 | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is [RUST] [FourZeroFour-BUILD SERVER], and is it online now?
As of now, [RUST] [FourZeroFour-BUILD SERVER] is online. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 2 October 2026.
In which location does [RUST] [FourZeroFour-BUILD SERVER] sit?
For [RUST] [FourZeroFour-BUILD SERVER], no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 82.6.203.113:28018.
What version of Rust is running on [RUST] [FourZeroFour-BUILD SERVER]?
On [RUST] [FourZeroFour-BUILD SERVER] you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Server tags
Which meaning sits behind each tag on [RUST] [FourZeroFour-BUILD SERVER]?
The server browser reads these tags from [RUST] [FourZeroFour-BUILD SERVER]: gmrust (Game mode): Standard survival, the Rust way; mp80 (Max players): It holds 80 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry [RUST] [FourZeroFour-BUILD SERVER]?
[RUST] [FourZeroFour-BUILD SERVER] appears in the following Rust Wipe Stats lists: Modded Rust servers and Rust build and creative servers. These filters on the server list will bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and rules
What settings does [RUST] [FourZeroFour-BUILD SERVER] use, and what rules does it enforce?
The name of [RUST] [FourZeroFour-BUILD SERVER] says nothing about gather rate. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Carbon are the plugin frameworks it runs. It describes itself as vanilla, meaning no changed rates, kits or rules: this is the stock Facepunch game. This server has VAC switched on.
Wipe schedule
When does [RUST] [FourZeroFour-BUILD SERVER] wipe?
No next wipe can be predicted for [RUST] [FourZeroFour-BUILD SERVER]: it wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 23 days 9 hours.
What should you expect from wipe day on [RUST] [FourZeroFour-BUILD SERVER]?
At their busiest, its recent wipes averaged 1 players. 19 hours after the latest wipe, the crowd hit its peak. 50% of recent wipes kept more than half the peak until the next wipe. The fall below half came by day 3 when the crowd did not hold.
Player counts
What sort of population does [RUST] [FourZeroFour-BUILD SERVER] carry?
The live count for [RUST] [FourZeroFour-BUILD SERVER]: 0 players, with 80 slots in total. The average for the past week is 0 players.
Where does [RUST] [FourZeroFour-BUILD SERVER] sit in the rankings?
The last seven days of player hours rank [RUST] [FourZeroFour-BUILD SERVER] at #15,273, in the top 69% of ranked servers.
How to join
How do you get into [RUST] [FourZeroFour-BUILD SERVER]?
Enter client.connect 82.6.203.113:28018 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.