Rust Wipe StatsWipe forecast
Now 32,314 players 11,621 servers 69 fresh wipes in 3 h

Local forecast

Procedural Map

Online 83.147.29.183:28025 checked 9m ago

moddedoxidepve

Current conditions

observed 9m ago
0 / 100
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#7,658
top 34%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

01020304005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:07 UKFri 2 Oct, 06:07 UTC · 26d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 251 on average
214/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 241 on average
87/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 105 on average
103/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average
53/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average
38/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average
16/ 100

Quick answers

from the figures on this page

Server facts

Is performance good on Procedural Map?

Server fps averaged 30 in the last 48 hours; the lowest was 30. The world held as many as 80,073 entities, buildings and deployables included. At most it drew 2,293 MB of memory. A falling fps and a rising entity count show up to players as lag.

How reliable is Procedural Map, and is it online now?

You will find Procedural Map online at the moment. Going by its reported uptime, the last restart was about 47 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

What location is Procedural Map based in?

No region is published by Procedural Map. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 83.147.29.183:28025 is its address.

What version of Rust is running on Procedural Map?

On Procedural Map you will find Rust network protocol 2635 and build 166652, hosted on Windows. To join you need the same protocol, and Steam handles the update.

Server tags

Which meaning sits behind each tag on Procedural Map?

The server browser reads these tags from Procedural Map: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): 100 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs166652 (Build): Build 166652 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry Procedural Map?

Procedural Map appears in the following Rust Wipe Stats lists: Modded Rust servers and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

What map is Procedural Map on?

The game generates the map on Procedural Map, procedural, size 3,700, seed 657663029. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does Procedural Map use, and what rules does it enforce?

The name of Procedural Map says nothing about gather rate. Groups fall back to the game's default of 8 players. pve is the game mode, no player fighting. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

Which days and times does Procedural Map schedule its wipes for?

Its rhythm cannot be read yet, as too few of Procedural Map's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 26 days 22 hours is how long the current world has been running.

What should you expect from wipe day on Procedural Map?

The average peak across its recent wipes was 3 players. 38 hours after the latest wipe, the crowd hit its peak.

Player counts

What sort of population does Procedural Map carry?

Procedural Map is carrying 0 players at the moment, out of 100 slots. Across the past week it peaked at 1 and averaged 0 players.

What position does Procedural Map hold among Rust servers?

Ranked #7,658 on seven-day player hours, Procedural Map is in the top 34% of all ranked servers.

How to join

What steps let you join Procedural Map?

Two ways in: press F1 and enter client.connect 83.147.29.183:28025, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp100
Max players 100 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs166652
Build Build 166652 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE No player-versus-player combat: the world is what threatens you.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.