Local forecast
Local RaidLab (flat, public build)
Offline 83.190.130.89:28025 checked 6d ago
Current conditions
observed 6d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,327
- top 69%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 05:49 UKMon 19 Oct, 04:49 UTC · 10d ago | 0 | – | running | 0 |
| Sun 18 Oct, 16:11 UKSun 18 Oct, 15:11 UTC · 11d ago | 0 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is Local RaidLab (flat, public build) online at the moment, and how consistent is its uptime?
Local RaidLab (flat, public build) is currently offline, with the last sighting 6 days 4 hours ago. In the last 7 full days it stayed up 23 of 168 hours, 14% of the time. On 4 October 2026 it was first recorded by Rust Wipe Stats.
In which location does Local RaidLab (flat, public build) sit?
For Local RaidLab (flat, public build), no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 83.190.130.89:28025 is its address.
What Rust version is Local RaidLab (flat, public build) on?
Rust network protocol 2634 and build 167781 on Linux is what Local RaidLab (flat, public build) runs. To join you need the same protocol, and Steam handles the update.
Server tags
How should you read the tags on Local RaidLab (flat, public build)?
The server browser reads these tags from Local RaidLab (flat, public build): gmrust (Game mode): The mode is plain Rust survival; mp4 (Max players): 4 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Local RaidLab (flat, public build)?
Local RaidLab (flat, public build) appears in the following Rust Wipe Stats lists: Modded Rust servers and Rust build and creative servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
What settings does Local RaidLab (flat, public build) use, and what rules does it enforce?
The name of Local RaidLab (flat, public build) says nothing about gather rate. Groups fall back to the game's default of 8 players. survival is the game mode, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
When does Local RaidLab (flat, public build) wipe?
Too few wipes on Local RaidLab (flat, public build) are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 10 days 12 hours.
What should you expect from wipe day on Local RaidLab (flat, public build)?
The average peak across its recent wipes was 0 players. The crowd on the latest wipe reached its high 0 hours in.
Player counts
What sort of population does Local RaidLab (flat, public build) carry?
The last time Local RaidLab (flat, public build) was seen was 6 days 4 hours ago; it is offline right now. Over seven days to now, 0 players on average.
What position does Local RaidLab (flat, public build) hold among Rust servers?
Player hours over the past week put Local RaidLab (flat, public build) at #15,327, inside the top 69% of all ranked servers.
Join the server
What do you do to join Local RaidLab (flat, public build)?
Enter client.connect 83.190.130.89:28025 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.