Local forecast
Local Staging Test Server
Offline 83.217.171.135:28015 checked 28d ago
Current conditions
observed 28d agoplayers now
20% full
- 7-day average
- 0
- peak –
- Rank
- #16,186
- top 68%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 22:01 UKTue 29 Sep, 21:01 UTC · 28d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is Local Staging Test Server online at the moment, and how consistent is its uptime?
Local Staging Test Server is currently offline, with the last sighting 28 days 2 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 29 September 2026.
Where does Local Staging Test Server run from?
No region is published by Local Staging Test Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 83.217.171.135:28015.
What Rust version is Local Staging Test Server on?
Rust network protocol 2634 and build 166257 on Windows is what Local Staging Test Server runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
What do Local Staging Test Server's tags tell you?
The server browser reads these tags from Local Staging Test Server: gmrust (Game mode): Standard survival, the Rust way; mp5 (Max players): 5 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166257 (Build): Game build: 166257; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Local Staging Test Server appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Local Staging Test Server are: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
Which settings and rules are in force on Local Staging Test Server?
No gather rate appears in the name Local Staging Test Server. The default of 8 players is the group limit here. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. The server browser files it under Community. This server has VAC switched on.
Wipe schedule
On what schedule does Local Staging Test Server wipe?
Its rhythm cannot be read yet, as too few of Local Staging Test Server's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 28 days 2 hours is how long the current world has been running.
What happens on Local Staging Test Server when wipe day arrives?
Its recent wipes drew an average peak of 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population history
What sort of population does Local Staging Test Server carry?
The last time Local Staging Test Server was seen was 28 days 2 hours ago; it is offline right now.
Where does Local Staging Test Server sit in the rankings?
Player hours over the past week put Local Staging Test Server at #16,186, inside the top 68% of all ranked servers.
Getting in
How do you get into Local Staging Test Server?
Open the console in Rust with F1, then type client.connect 83.217.171.135:28015 to join. On this page, Launch Rust does the same through Steam.