Rust Wipe StatsWipe forecast
Now 32,207 players 11,615 servers 66 fresh wipes in 3 h

Local forecast

Mod testing ground

Offline 84.15.220.97:28015 checked 12d ago

carbon

Current conditions

observed 12d ago
1 / 500
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#12,911
top 60%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 542 on average
164/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
148/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
15/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 283 on average
20/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
16/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average
64/ 200

Quick answers

from the figures on this page

Server details

How reliable is Mod testing ground, and is it online now?

Right now Mod testing ground is down; the last sighting was 12 days 11 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 16 October 2026.

Where does Mod testing ground run from?

No region is published by Mod testing ground. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 84.15.220.97:28015.

What version of Rust is running on Mod testing ground?

Rust network protocol 2634 and build 166652 on Windows is what Mod testing ground runs. Steam updates your game for you; the protocol must match to join.

Server tags

Which meaning sits behind each tag on Mod testing ground?

For the game's server browser, Mod testing ground publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): Capacity: 500; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^y (Carbon): Carbon is the plugin framework it runs. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does Mod testing ground appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include Mod testing ground are: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.

Settings and rules

What map is Mod testing ground on?

A procedural map, generated by the game, runs on Mod testing ground.

Which settings and rules are in force on Mod testing ground?

The name of Mod testing ground says nothing about gather rate. The default of 8 players is the group limit here. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Community in the server browser. It runs these plugin frameworks: Carbon. This server has VAC switched on.

Wipe times

When does Mod testing ground wipe?

The record of Mod testing ground's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 24 days 15 hours is how long the current world has been running.

Player counts

What sort of population does Mod testing ground carry?

Mod testing ground is offline at the moment; the last sighting was 12 days 11 hours ago.

Where does Mod testing ground sit in the rankings?

Ranked #12,911 on seven-day player hours, Mod testing ground is in the top 60% of all ranked servers.

How to join

How do you get into Mod testing ground?

Two ways in: press F1 and enter client.connect 84.15.220.97:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp500
Max players Capacity: 500.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Mods and access

^y
Carbon Carbon is the plugin framework it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.