Local forecast
Mod testing ground
Offline 84.15.220.97:28015 checked 12d ago
Current conditions
observed 12d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #12,911
- top 60%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is Mod testing ground, and is it online now?
Right now Mod testing ground is down; the last sighting was 12 days 11 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 16 October 2026.
Where does Mod testing ground run from?
No region is published by Mod testing ground. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 84.15.220.97:28015.
What version of Rust is running on Mod testing ground?
Rust network protocol 2634 and build 166652 on Windows is what Mod testing ground runs. Steam updates your game for you; the protocol must match to join.
Server tags
Which meaning sits behind each tag on Mod testing ground?
For the game's server browser, Mod testing ground publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): Capacity: 500; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^y (Carbon): Carbon is the plugin framework it runs. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does Mod testing ground appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Mod testing ground are: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.
Settings and rules
What map is Mod testing ground on?
A procedural map, generated by the game, runs on Mod testing ground.
Which settings and rules are in force on Mod testing ground?
The name of Mod testing ground says nothing about gather rate. The default of 8 players is the group limit here. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Community in the server browser. It runs these plugin frameworks: Carbon. This server has VAC switched on.
Wipe times
When does Mod testing ground wipe?
The record of Mod testing ground's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 24 days 15 hours is how long the current world has been running.
Player counts
What sort of population does Mod testing ground carry?
Mod testing ground is offline at the moment; the last sighting was 12 days 11 hours ago.
Where does Mod testing ground sit in the rankings?
Ranked #12,911 on seven-day player hours, Mod testing ground is in the top 60% of all ranked servers.
How to join
How do you get into Mod testing ground?
Two ways in: press F1 and enter client.connect 84.15.220.97:28015, or join from this page with Launch Rust, which opens Steam and connects you.