Local forecast
JellyJoker
Offline 84.166.21.126:28015 checked 34d ago
Current conditions
observed 34d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,478
- top 71%
- Last wipe
- 34d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 19:54 UKWed 23 Sep, 18:54 UTC · 34d ago | 0 | – | running | 0 |
| Wed 23 Sep, 13:23 UKWed 23 Sep, 12:23 UTC · 34d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is JellyJoker, and is it online now?
Right now JellyJoker is down; the last sighting was 34 days 2 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 23 September 2026.
What location is JellyJoker based in?
There is no published region for JellyJoker. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 84.166.21.126:28015 is its address.
What version of Rust is running on JellyJoker?
Rust network protocol 2633 and build 165217 on Windows is what JellyJoker runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
How should you read the tags on JellyJoker?
The server browser reads these tags from JellyJoker: gmrust (Game mode): Standard survival, the Rust way; mp500 (Max players): 500 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): It runs game build 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry JellyJoker?
The Rust Wipe Stats lists that include JellyJoker are: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
Which map is in use on JellyJoker?
The game generates the map on JellyJoker, a procedural one.
What settings does JellyJoker use, and what rules does it enforce?
The name of JellyJoker says nothing about gather rate. The default of 8 players is the group limit here. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. Community is its listing in the server browser. This server has VAC switched on.
Wipe times
Which days and times does JellyJoker schedule its wipes for?
Too few wipes on JellyJoker are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 34 days 2 hours.
What happens on JellyJoker when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Player counts
How many players does JellyJoker hold?
JellyJoker is offline at the moment; the last sighting was 34 days 2 hours ago.
Where does JellyJoker sit in the rankings?
The last seven days of player hours rank JellyJoker at #15,478, in the top 71% of ranked servers.
How to join
What steps let you join JellyJoker?
Two ways in: press F1 and enter client.connect 84.166.21.126:28015, or join from this page with Launch Rust, which opens Steam and connects you.