Local forecast
R & D Rust server
Online 84.24.47.72:28015 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #6,457
- top 29%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:40 UKFri 23 Oct, 13:40 UTC · 4d ago | 1 | – | running | 0 |
| Sat 3 Oct, 14:50 UKSat 3 Oct, 13:50 UTC · 24d ago | 1 | halved by day 1 | 20 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does R & D Rust server hold a steady performance?
Across the last 48 hours the average was 210 server fps, with a floor of 134. At its peak the world had 49,440 entities, counting buildings, deployables and the rest. The peak memory draw was 2,620 MB. Lag is what players call it when fps is low and entities are piling up.
Is R & D Rust server online at the moment, and how consistent is its uptime?
As of now, R & D Rust server is online. Its reported uptime shows a restart about 4 days 17 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is R & D Rust server based in?
No region is published by R & D Rust server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 84.24.47.72:28015.
What Rust version is R & D Rust server on?
On R & D Rust server you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Server tags
Which operator is responsible for R & D Rust server?
The pkayadoe.nl hostname published by R & D Rust server is not used by any other server we track.
What do R & D Rust server's tags tell you?
These are the tags R & D Rust server publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does R & D Rust server appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include R & D Rust server: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Settings and rules
Which map is in use on R & D Rust server?
The game generates the map on R & D Rust server, procedural, size 3,001, seed 12345. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does R & D Rust server use, and what rules does it enforce?
Gather rate is not given in the name for R & D Rust server. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Community in the server browser. Valve anti-cheat (VAC) runs on this server.
Wipe days
On what schedule does R & D Rust server wipe?
The record of R & D Rust server's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 4 days 19 hours.
What happens on R & D Rust server when wipe day arrives?
Its recent wipes drew an average peak of 1 players. Peak numbers on the latest wipe arrived 1 hours after the reset. Half the peak or more lasted to the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 1.
Population
What sort of population does R & D Rust server carry?
Out of 10 slots, R & D Rust server has 0 filled right now. The seven-day average is 0 players, with a peak of 1.
How does R & D Rust server compare with other Rust servers in the rankings?
Ranked #6,457 on seven-day player hours, R & D Rust server is in the top 29% of all ranked servers.
How to join
What steps let you join R & D Rust server?
Two ways in: press F1 and enter client.connect 84.24.47.72:28015, or join from this page with Launch Rust, which opens Steam and connects you. http://rust.pkayadoe.nl is its website.