Rust Wipe StatsWipe forecast
Now 97,516 players 11,835 servers 532 fresh wipes in 3 h

Local forecast

Wizla's Test Server

Offline 84.67.167.117:28015 checked 20d ago

moddedcarbon

Current conditions

observed 20d ago
0 / 1
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,876
top 72%
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 00:14 UKThu 8 Oct, 23:14 UTC · 20d ago 1 – running 0
Sun 20 Sep, 23:56 UKSun 20 Sep, 22:56 UTC · 38d ago 1 held half 18 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
169/ 999
128/ 999
24/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average
2/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average
25/ 100

Quick answers

from the figures on this page

Server details

How reliable is Wizla's Test Server, and is it online now?

Right now Wizla's Test Server is down; the last sighting was 20 days 19 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 20 September 2026.

Where does Wizla's Test Server run from?

No region is published by Wizla's Test Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 84.67.167.117:28015 is its address.

What Rust version is Wizla's Test Server on?

On Wizla's Test Server you will find Rust network protocol 2634 and build 167231, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Server tags

What do Wizla's Test Server's tags tell you?

For the game's server browser, Wizla's Test Server publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp1 (Max players): Capacity: 1; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): Build 167231 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^c (Creative): No gathering is needed; build freely in this sandbox; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry Wizla's Test Server?

The Rust Wipe Stats lists that include Wizla's Test Server are: Modded Rust servers, Rust build and creative servers and Rust servers tagged creative. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

Which settings and rules are in force on Wizla's Test Server?

The name of Wizla's Test Server says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs build & creative, building in a sandbox, no gathering needed. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Carbon. Valve anti-cheat (VAC) is off on this server.

Wipe times

Which days and times does Wizla's Test Server schedule its wipes for?

Its rhythm cannot be read yet, as too few of Wizla's Test Server's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 20 days 21 hours is how long the current world has been running.

What should you expect from wipe day on Wizla's Test Server?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Population history

Is Wizla's Test Server busy or quiet?

At this moment Wizla's Test Server is down, having last been seen 20 days 19 hours ago.

What position does Wizla's Test Server hold among Rust servers?

Player hours over the past week put Wizla's Test Server at #15,876, inside the top 72% of all ranked servers.

Join the server

How do you get into Wizla's Test Server?

Enter client.connect 84.67.167.117:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^z,^y,^c,gmrust,cs167231,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp1
Max players Capacity: 1.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167231
Build Build 167231 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Gameplay

^c
Creative No gathering is needed; build freely in this sandbox.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.