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Now 56,412 players 11,722 servers 135 fresh wipes in 3 h

Local forecast · EU

Deadlock Staging

Offline EU 84.71.107.43:1333 checked 26d ago

monthly wipes moddedcarbon

Current conditions

observed 26d ago
1 / 50
players now
Offline H – · avg 0 7-day high and average

2% full

7-day average
0
peak –
Rank
#15,055
top 65% · #2414 in EU
Last wipe
26d ago
monthly schedule
Next wipe
8d 19h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 8d 19h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 8d 19h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 36d 19h FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 65% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 19h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:47 UK FWThu 1 Oct, 17:47 UTC · 26d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average
62/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
14/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average
12/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 59 on average
93/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 EU · groups of 16+ · monthly · 58 on average
0/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 58 on average
132/ 700

Quick answers

from the figures on this page

Server details

Is Deadlock Staging online at the moment, and how consistent is its uptime?

Last seen 26 days 4 hours ago, Deadlock Staging is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 30 September 2026.

Where does Deadlock Staging run from?

In Europe is where Deadlock Staging lists itself, using its EU tag. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 84.71.107.43:1333.

What Rust version is Deadlock Staging on?

On Deadlock Staging you will find Rust network protocol 2634 and build 166494, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Server tags

Which meaning sits behind each tag on Deadlock Staging?

The server browser reads these tags from Deadlock Staging: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon; EU (Europe): Its place in the server browser is Europe. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Deadlock Staging?

The Rust Wipe Stats lists that include Deadlock Staging are: Rust servers in Europe and Modded Rust servers. These filters on the server list will bring it up: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

What map is Deadlock Staging on?

The map is procedural, generated by the game on Deadlock Staging.

What settings does Deadlock Staging use, and what rules does it enforce?

Gather rate is not given in the name for Deadlock Staging. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Carbon. This server runs with VAC switched off.

Wipe times

When does Deadlock Staging wipe?

Once a month is all Deadlock Staging wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. 26 days 5 hours is how long the current world has been running. The tags state that it wipes once a month.

What should you expect from wipe day on Deadlock Staging?

The average peak across its recent wipes was 1 players. Peak numbers on the latest wipe arrived 2 hours after the reset.

Population

Is Deadlock Staging busy or quiet?

At this moment Deadlock Staging is down, having last been seen 26 days 4 hours ago.

How does Deadlock Staging compare with other Rust servers in the rankings?

Player hours over the last seven days rank Deadlock Staging at #15,055, top 65% overall and #2,414 in Europe.

Join the server

How do you get into Deadlock Staging?

Enter client.connect 84.71.107.43:1333 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,EU,gmrust,cs166494,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp50
Max players Capacity: 50.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs166494
Build Game build: 166494.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes follow Facepunch's monthly force wipe.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon The plugin framework is Carbon.

Region

EU
Europe Its place in the server browser is Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.