Local forecast
NatchPlay traffic test
Offline 84.71.137.90:28015 checked 1d ago
Current conditions
observed 1d agoplayers now
10% full
- 7-day average
- 0
- peak 1
- Rank
- #14,042
- top 63%
- Last wipe
- 1d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 12:03 UKWed 28 Oct, 12:03 UTC · 1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is NatchPlay traffic test, and is it online now?
Last seen 26 hours ago, NatchPlay traffic test is offline now. The first sighting by Rust Wipe Stats was on 28 October 2026.
In which location does NatchPlay traffic test sit?
There is no published region for NatchPlay traffic test. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 84.71.137.90:28015.
What Rust version is NatchPlay traffic test on?
On NatchPlay traffic test you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Lists and tags
How should you read the tags on NatchPlay traffic test?
The server browser reads these tags from NatchPlay traffic test: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does NatchPlay traffic test appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include NatchPlay traffic test are: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Rules and settings
Which map is in use on NatchPlay traffic test?
A procedural map, generated by the game, runs on NatchPlay traffic test.
Which settings and rules are in force on NatchPlay traffic test?
No gather rate appears in the name NatchPlay traffic test. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. The server browser files it under Community. This server has VAC switched on.
Wipe times
Which days and times does NatchPlay traffic test schedule its wipes for?
The record of NatchPlay traffic test's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 hours.
Player counts
How many players does NatchPlay traffic test hold?
The last time NatchPlay traffic test was seen was 26 hours ago; it is offline right now. Across the past week it peaked at 1 and averaged 0 players. The last 48 hours peak at 12:00 UTC, when the average was 1 players.
Where does NatchPlay traffic test sit in the rankings?
Player hours over the past week put NatchPlay traffic test at #14,042, inside the top 63% of all ranked servers.
Join the server
What steps let you join NatchPlay traffic test?
Enter client.connect 84.71.137.90:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.